So you need to remove entire gameplay segments in order to make this crap somewhat enjoyable? Jesus.
Someone yesterday said they don’t buy Bethesda games because they’re good at launch, instead they buy them because the modding community is so prolific.
Paying $60-70 for a game that requires teams of unpaid volunteers to make it playable after launch.
I bet Bethesda LOVES that guy.
This is why I bought it really. I never expected it to be good. But always enjoy what the community can do.
But doesn’t the mods take time? So buying it on a sale later would be better because it is cheaper then and has more content/the content you want?
Modders generally only make mods for games that they are enthausiastic for. Its not a given that Starfield will have a modding scene on par with Skyrim.
I’ve had 130 hours of fun, still tons to do, and have no idea what temples are. I think I already got my money’s worth.
If temples are needlessly tedious I wouldn’t hesitate to mod them out.
How did you get around how empty the game is? I played a few hours but it is just so empty. Being in a city just means either quick travelling or walking through 100s of meters without any interesting npc or anything at all. I felt skyrim did it much better.
Most people have talked about how empty things are by talking about the planets. I feel like that part feels too full if anything. They aren’t empty enough to give it character. The same goes for almost every other locations. They’re so full of junk that they’re empty of character.
I am waiting for official mod support to make it into a real game. There are so many awesome mods and I’ve tried a few but I’m too lazy to manually install them. Also I’m so not going to go through the storyline amount 9 times…
Factorio has a mod manager built in. It can browse, download, install mods all right there. It even syncs mods to save files and checks for updates. Factorio mods have better support than most games do. I really wish some other developers would put that kind of effort into mods. Just think of what, say, Minecraft could be if it had that.
Are you new to Bethesda games or it has just been a while? 🙂
I remember starting Skyrim for the first time and making it as far as the character selection screen (well, after spending a few hours fixing the no-voices bug) at which point I went wtf is this crap and went looking for mods.
Maybe I was just less jaded in 2011 but was Skyrim ever this bad? I even enjoyed Fallout 4 - you know… for what it is.
The original vanilla Skyrim was pretty terrible. Don’t get me wrong it was playable but it was a very forgettable and unimpressive game. The low quality assets, the bugs, the half-assed talent trees, the uninspired and unfinished quest lines, the dumb AI, the barren ugly towns and landscapes, the bad UI etc. Just think about all the things you have to fix nowadays with mods to play it properly, nevermind adding new stuff.
Somewhere in the vast chasm between “these are the best gameplay element ever conceived” and “this crap cannot be enjoyable with these left in” lies the actual description of their impact for a normal person.
They are perhaps marginally tedious. It bothered one modder enough that he modded them out with a mod that has about 7600 unique downloads. It bothered millions of others so little that they…just played the game anyway.