It was the same price as every other game, it was only really buggy on old consoles (which it should never have been released on), and they got patches out very quickly to sort out the bugs and issues on PC. And there were plenty of new concepts in the netrunning and biohacking areas of the game. Plus it has a massive story and tons of content.
You should try actually playing it.
I’ve got over a hundred hours played on it, at $80 CAD that’s less than $1 per hour of entertainment. Not at all bad really.
You know Donkey Kong Country 2 was $80 US when it came out, and it could be beaten completely in under 10 hours. Games are cheap nowadays.
Games are cheap nowadays.
Yet the companies still make record profits meanwhile quality has gone down 🤔
Why is the time spent playing a game always used as a marker of how good it is? I can spend 100 hours doing something I hate and feel worse for having done it. I know that is my fault, but still, I can play a good game for five hours and feel like it was worth ten times the price, versus a bad game I may have spent 20 hours playing and regret, waiting for it to get better. Does everyone measure the quality of something based on how much time it took out of their life?