I got this game to play with my wife and her family. The characters are adorable, the levels are full of charm, the music is outstanding, and the platforming is really tight.

However, the multiplayer is an exercise in frustration.

  1. The camera constantly jumps ahead at minimal prompts, forsaking anyone who isn’t adept enough to get every jump as perfectly as the best player, even if that player is the kind who is inclined to wait. The camera just makes whoever it follows into an ass to the other players.
  2. Online connection options aren’t intuitive. It cannot even be disabled in the middle of a level. You have to quit, run somewhere on the map, disable it there, go back and restart the level. Contrary to the intent, it takes you completely out of the game.
  3. There is no shared progression with online friends. If a step is particularly complicated and you leave your friend behind, you don’t really have a means to “carry” them through the level or get the items for them. If they get stuck and you want to progress together, you just have to wait in the over world until they struggle it out for themselves. Otherwise hope they understand you as you try to explain what buttons they need to press, when and where. I think my wife and I spent an hour in online co-op with her parents just waiting for them to finish a challenge that her father refused to give up on. We ended up not doing anything else that night and a bit disappointed in ourselves.

I just don’t know why they needed to go with this whole ghost thing. Just let 4 of us play in the same world, the same levels, and collect the same resources. Why is that so hard?

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3 points

The correct response to pedos or whatever on your social service is moderating your social service. Every service has pedos and nazis until they’re sufficiently discouraged by being banned and reported to authorities often enough.

Nintendo’s response was “welp, we tried. Guess there’s no way at all to let people meet each other and socialize through our games, because any form of communication can also be used for exposing children to sexual predators”

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1 point

You want nintendo to review every single message sent in every language worldwide? All for the sake of a silly messaging platform no one needed?

I realize that won’t happen, and that we don’t need to send each other drawings via our nintedo system, I think it’s a good thing to shut down avenues that give pedophiles direct access to children don’t you?

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2 points

How do other platforms, such as Sony, steam, discord, Microsoft, etc handle such things? Maybe we need to shut down those things too, eh? Can’t be too safe for the children!

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-2 points

Parental controls that functionally block the capability to communicate, or they just don’t, and kids get abused.

Suppose a few molested kids is a price worth paying for you!

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0 points
*

Every method of communication known to man short of identity verified adult-only channels is a potential direct route of communication from a child to a pedophile. No, I don’t think that Lemmy, Discord, Reddit, Xbox Live, PSN, Steam, Twitter, Tumblr, XMPP, Signal, 4chan, Whatsapp, Snapchat, Messenger, SMS, Neopets, Geocities, Kik, Club Penguin, or IRC should be shut down because of that potential abuse case, and I don’t think that Nintendo should avoid a decent friending/communication infrastructure because of it. And I’ve been using some of those services since i was a child. And no, I don’t think that wholesale banning kids from communicating online so that companies get to distance themselves from abuse is the right answer either. But just not having a communication system because maybe someone will use it for child abuse or drug deals or media piracy or coordinating the assassination of the President?

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