What is the state of raytracing on Linux. Does it work on new games that are released with raytracing.

Does the game have to be native or does it work through Proton?

Is the performance comparable? Better? Worse?

Is it only working for AMD? Only for Nvidia? Both? (Neither?)

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2 points

Yes, I’m on Wayland (Sway). I haven’t tested any native games. But I think RT/DLSS doesn’t care about Wayland or XWayland.

That being said, for now every game you run via Wine/Proton is running on XWayland (if one is on Wayland). They are in the process of merging code for native Wayland to Wine/Proton bit by bit. But it is going to take a while before everything is in place and Wine/Proton doesn’t need XWayland anymore. But as I’ve said, from what I understand this isn’t an issue for RT/DLSS at all.

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Yeah I’m mainly concerned about if Wayland doesn’t support rt/dlss or has slower drivers and proton migrating to Wayland ends up being a net negative. If they work in Wayland it should be fine

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I’m no authority on any of this. But from what I think I understand I can tell you that you don’t need to worry about this. RT/DLSS won’t work any different or worse when games are going to run on native Wayland.

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