Any ideas as to what I’m doing wrong?
This sphere has a ridge on it, and I’ve had miniatures come out with the base to be slightly offset giving a bit of a ridge.
I’m using a Halot One, lychee Slicer, and Anycubic Water Wash resin.
I had this issue on an fdm printer when the z axis was binding up. Bumping might do it too. But since you said you paused, I’m guessing that’s the culprit, not sure why though, maybe resume doesn’t take zoffset into account or something, maybe a bug.