You are viewing a single thread.
View all comments View context
23 points

I make VRChat avatars and I’ve looked at the models for COD characters and weapons before.

The sheer amount of material slots on those things is crazy. Like a whole ass material for a tiny texture that’s just like, the walkie talkie on a character. It’s so unessciary and while excess materials isn’t the only reason the game is unoptimized, it’s very telling of how much optimizing they actually do (basically none).

permalink
report
parent
reply
4 points

Like a whole ass material for a tiny texture that’s just like, the walkie talkie on a character.

What? Are they using some special non-PBR effects?

permalink
report
parent
reply
3 points

Nah just don’t like uv unwrapping and mapping properly I’m guessing 💀

permalink
report
parent
reply
3 points

Wouldn’t they do UV unwrapping anyway?

permalink
report
parent
reply

Greentext

!greentext@sh.itjust.works

Create post

This is a place to share greentexts and witness the confounding life of Anon. If you’re new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

  • Anon is often crazy.
  • Anon is often depressed.
  • Anon frequently shares thoughts that are immature, offensive, or incomprehensible.

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

Community stats

  • 6.6K

    Monthly active users

  • 985

    Posts

  • 40K

    Comments