I’ll be named THIEF soon enough.

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30 points

It’s the opening of Links Awakening. I named my character Bozo with a space at the end by accident. (He continues that I “snapped out of it” and gives me the shield.)

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6 points

Legit question…

Is it just me, or does Link’s Awakening like always present a 3 page slow text every time you pick up a jar?

That was my custom message mod, I shortened those annoying repetitive messages down to one single short message.

Was I somehow playing the game wrong and missed a tutorial stage, or is it really like that for every damn jar?

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8 points

It goes away if you get the first bracelet. I think. It’s been awhile since I played it in Gameboy form. I replayed it when the Switch version got released but I imagine that’s got some quality of life improvements.

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2 points

Interesting, I wasn’t aware of that. One of these days I might try playing the OG game again to see what you mean, apparently I must have missed something.

Still annoying AF right? No reason to tell players over and over, at the speed of Morse Code, how game objects work.

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7 points

Links Awakening feels the need to explain pieces of power and defense acorn thingies every time to pick one up, even after you’ve gotten hundreds of them in a single playthrough.

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3 points

Comes back around in Skyward Sword. HOLY CRAP A RUPEE

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1 point

Yes, it does/no, you didn’t/yes, it is. Not the best decision they made, but the Oracles and probably LA/LADX have Text Speed settings that at least make it less time-consuming if you accidentally trigger one.

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2 points

No I didn’t? No I didn’t what? Mod the messages?

I most certainly did mod the messages, hex editors ain’t exactly rocket science, especially when it comes to editing simple plain text in a ROM file.

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