Are they stealing a ride?
I don’t like this analogy, because there’s a real, albeit small, cost to the subway of that free ride, in terms of fuel and increased maintenance. Digital piracy has literaly no real cost to the producer except the nebulous “lost sale.”
It should be a free service anyway. Without free public transport, democracy does not exists. Same reason healthcare and education should be. So sure, you are “stealing” a ride - something that should be yours anyway because people are not born with the ability to travel kilometers of cityscapes, something that is now mandatory to survive and thrive.
Digital piracy has literaly no real cost to the producer except the nebulous “lost sale.”
You know that the pirated files were stolen in the first place, right? Movies and video games aren’t just sitting out in the open free for somebody to snatch up like apples on a tree. They end up in the hands of scene groups by somebody in the studio taking an unauthorized copy of the product and distributing it.
Lost sales are damages, as demonstrated by the courts hundreds and hundreds of times over now.
Ever heard of “ripping” a disk, a stream, or a download? Movies, series, and video games get paid for by someone who then proceeds to make unauthorized copies, they very rarely come from anyone at the studio.
Lost sales are “legal” damages, which doesn’t mean they’re actual loss of anything, since people who were not going to pay, are worth exactly $0.
It’s different when bootleg copies get sold, since then there is an actual payment that isn’t going to the right person.
Many scene groups actually purchased the games and cracked them, I’ve read NFOs that say “buy the game, we did too”.
People recording in movie theatres have to either sneak into the theatre or buy a ticket themselves.
Someone scanning a book to post online had to have bought it or borrowed it.
Yes some games are cracks of illegitimate obtained leaked copies or other unscrupulous methods.
I have played pirated games in the past but my Steam library has thousands of dollars worth of games I bought, many of which I wouldn’t have if I weren’t interested in these type of games to begin had pirating games not been possible.
Sure, the opportunity cost from piracy’s “lost sales” to the publisher/licensor is non-zero. But how many sales that would have happened varies greatly on the perceived value vs. price of the product, and how available it is. If it’s not in stores anymore and can only be bought from scalpers on eBay, the publisher cough Nintendo cough doesn’t see that money anyway vs. pirating it.
I have hundreds of CDs, which are bought and paid for. Tell me, again, how making copies and (hypothically, of course) giving them to friend[1] incurs a direct cost to the CD producer?
Nearly all pirated content was most likely originally purchased once, and ripped. There’s no evidence that much of it is from shoplifted DVDs.
No, they’re just stealing the fuel and wages the employees should be getting for maintaining the train.
So are you arguing that turnstile jumpers are harming the company, but they are not stealing the service / train / ride? Like the literal word “steal”.
Ok, then make the trains a public service, collect taxes for it and make puplic transport free.
Analogous to the whole “piracy” discourse: Manage more media like libraries.