First MCC update of the year starting off with Halo 2 classics hit registration being worked on, maybe it’ll be like ‘exactly like it was when it released’. Halo 3 mods need to be rebuilt for this update as well.
I hope one day they’ll fix the whole “enemies can shoot twice as fast as the original” thing that I think is in both halo 1 and 2
I haven’t heard about that issue in a while, but I feel like it is related to FPS, I think.
Like the rate at which enemies fired originally had to do with the available FPS, and if you have an extreme FPS with your gaming setup, it being tied to that makes it bad news bears.
But admittedly, this is from a memory that is probably more than 5 years old, and at this point is more than shortly and accurate. Take with a grain of salt.