Changelog for 2023-07-04 to 2023-07-10

These are the new changes over the past week, collated by yours truly with this hacky script :P

(Split the changelog into multiple parts because it’s over the 10k character limit)
Part 2 (comment)
Part 3 (comment)

Features

  • #66639 - Make horses milkable
    by linewriter1024
    Summary: “Make horses milkable”
  • #66683 - Field Immunity At Effect Level
    by bombasticSlacks
    Summary: “Field immunity at effect level”
  • #66473 - Implement export&import of the protagonist and follower NPCs
    by hexagonrecursion
    Summary: “Implement export&import of the protagonist and follower NPCs”
  • #66718 - Added cord to electric blankets
    by ashGlaw
    Summary: “Electric Blanket Power Cords”
  • #66669 - Added new allergen flags and updated carnivore blacklist
    by fyhannes
    Summary: “Added allergen flags for cheese, dried vegetables, and bread”
  • #65932 - Spell Event
    by bombasticSlacks
    Summary: “Spell casting now triggers an event”
  • #66739 - Always debug spawn undamaged cars both unlocked and faultless
    by Kamayana
    Summary: “Always debug spawn undamaged cars both unlocked and faultless”
  • #65924 - Grain farming expansion and seed adjustments
    by fairyarmadillo
    Summary: “Expand grain farming and adjust seeds”
  • #66730 - Creatures above cast shadows onto tiles below
    by Rewryte
    Summary: “Creatures above cast shadows onto tiles below”

Content

  • #63477 - Allow the player to ask Rubik about Zomborgs
    by MNG-cataclysm
    Summary: “Allow the player to ask Rubik about Zomborgs.”
  • #66698 - Add antacid tablets
    by anoobindisguise
    Summary: “add a tablet equivalent to heartburn medicine”
  • #66686 - CAR goes vrooom
    by Theawesomeboophis
    Summary: “Adds the Central African Republic flag to the game”
  • #66600 - New fish
    by Karol1223
    Summary: “New fish”
  • #66596 - Add skateboard vehicle
    by balinck
    Summary: “Adds new skateboard vehicle”
  • #66713 - Practice throwing with golf ball
    by ashGlaw
    Summary: “Practice throwing with golf ball”
  • #66763 - Calcium carbonate and antacid tablet creation
    by anoobindisguise
    Summary: “adds caco3 resource and a way to craft antacids”
  • #66781 - Better scenario worldbuilding by giving PC knowledge of the nearest city on start
    by RenechCDDA
    Summary: “Most scenarios now provide vision of the nearest city on start”

Interface

  • #66656 - Make ‘Undamaged’ the default menu option when debug spawning vehicles
    by Kamayana
    Summary: “Make ‘Undamaged’ the default menu option when debug spawning vehicles”
  • #66674 - The Nestening (Part I)
    by sadenar
    Summary: “Added more nested categories”

Infrastructure

  • #66757 - Material Replacement For Items
    by bombasticSlacks
    Summary: “Support for material replacement in items”
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(Part 2)

Bugfixes

  • #66655 - [MoM] Fix “You cast %” bug
    by Standing-Storm
    Summary: “Fixes https://github.com/CleverRaven/Cataclysm-DDA/issues/66599
  • #66654 - bp fault fix removes rust_timer
    by anoobindisguise
    Summary: “Cleaning BP fouling removes the hidden rust counter”
  • #66652 - Dry duffel bags are actually watertight
    by randomtyper
    Summary: “Makes dry duffel bags watertight”
  • #66634 - Stops Hub 01 buying back some of their newer stuff
    by Procyonae
    Summary: “Hub 01 won’t buy back some of their newer stuff”
  • #66675 - Add MAN_MADE flag to dinosaur exhibit
    by Standing-Storm
    Summary: “Add MAN_MADE flag to dinosaur exhibit”
  • #66668 - Fix the epilogue for the New England Church Community
    by MNG-cataclysm
    Summary: “Fix the epilogue for the New England Church Community”
  • #66653 - armor penetration gets used up like damage
    by anoobindisguise
    Summary: “flat armor penetration is spread across all armor layers instead of applying its full value to each”
  • #66650 - Xl survivor boots
    by OtpalTS
    Summary: “Fixing XL survivor boots to be the same as other survivor boots”
  • #66648 - Fixes 66637 and wraps up some typos.
    by DoctorBoomstick
    Summary: “fix reported bugs in 66637, related to the new smartphone case variants and a changed id, and takes the time to ice the typos recorded in #66620”
  • #66590 - Reduce airdrop frequency
    by fairyarmadillo
    Summary: “Reduce airdrop frequency”
  • #66379 - Fixed the issue of not properly handling pre existing items in the bag after installing it on the pet.
    by WhiteCloud0123
    Summary: “Fixed the issue of not properly handling pre existing items in the backpack after installing it on the pet.”
  • #61526 - Dock Construction Updates
    by Beatdotroot
    Summary: “Allows certain docks to be placed on non-flowing shallow and deep water.”
  • #66711 - extra_mut_scen fixes
    by KittyTac
    Summary: “Add Digitigrade Feet to Extra Mut Scen, fix selecting burrowing”
  • #66706 - Fix tow cables being unable to connect different vehicles
    by Kamayana
    Summary: “Fix tow cables being unable to connect different vehicles”
  • #66697 - soapy water can’t be drunk
    by anoobindisguise
    Summary: “you can’t drink soapy water anymore”
  • #66693 - bugfixes for armor bionics
    by anoobindisguise
    Summary: “armor bionics conflict with new mutations and protect against stab damage”
  • #66689 - 30gal_drum craft time fix
    by anoobindisguise
    Summary: “30 gal drum crafts in the correct time”
  • #66638 - Assorted tile rendering fixes
    by Qrox
    Summary: “Tile rendering fixes”
  • #66734 - Fix Central African flag description
    by Theawesomeboophis
    Summary: “Fixes typo in the description of the CAR flag”
  • #66767 - gold rings are rigid conflicts layer only
    by anoobindisguise
    Summary: “gold rings don’t conflict with metal gauntlets”
  • #66764 - Digitigrade Mutation Line-of-Sight Fix
    by GalacticApple
    Summary: “Updates the mutation so that players can’t see over objects while running on all-fours”
  • #66748 - change dark wyrm’s blood type to foul acidic blood
    by flybye3o6
    Summary: “change dark wyrm’s blood type to foul acidic blood”
  • #66735 - MELEE_DAMAGE and ITEM_DAMAGE_BASH enchantments should affect bashing damage to tile
    by fyhannes
    Summary: “Smashing now incorporates any MELEE_DAMAGE and STRENGTH enchantments”
  • #66790 - [MoM] Fix coruscating matrix crystal not draining on use
    by Standing-Storm
    Summary: “Fix coruscating matrix crystal not draining on use”

Balance

  • #66678 - Update blackpowder recipes following charcoal item stat changes
    by Miner239
    Summary: “Update blackpowder recipe following charcoal change”
  • #66703 - Tone Down Assassin Spawns
    by MNG-cataclysm
    Summary: “Tone down assassin spawn frequency”
  • #66692 - regular masochists aren’t sad about anesthesia
    by anoobindisguise
    Summary: “regular masochism doesn’t give you flavortext of liking surgery”
  • #66690 - increase spoil time of salted meat
    by anoobindisguise
    Summary: “salted meat lasts longer”
  • #66664 - Repair Firearm Repair Kit Repair
    by ashGlaw
    Summary: “Firearm repair kits used too much energy compared to its own components.”
  • #66502 - Redo nomad gear to be more sensible
    by anoobindisguise
    Summary: “nomad gear is denim based instead of lycra based”
  • #66478 - Adjust collapsible solar arrays
    by Alm999
    Summary: “Adjust collapsible solar arrays”
  • #66737 - Nerf lycra
    by anoobindisguise
    Summary: “lycra is less protective”
  • #66769 - Nerf subdermal carbon CBM
    by anoobindisguise
    Summary: “subdermal carbon cbm gives no bash protection”
  • #66765 - Update claw bar volume to be consistent with crowbar
    by ampersand55
    Summary: “Update claw bar volume to be consistent with crowbar”
  • #66494 - reduce impact of bmi on healthiness
    by anoobindisguise
    Summary: “BMI has a less all consuming impact on how healthy you are”
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