the harm caused by this software was “manifest and irreparable.”
Except it’s arguably not, because it’s not like the 1 million copies of the game was stolen and could not be sold anymore. The game is still available for sale, and it is still making them money - all people did was pirate a single copy of the game 1 million times.
Also, if they sold 20.8 million units, and assuming every single instance of pirating was done by people who did not buy the game (read: lots of people bought a legal copy and “pirated” it anyways for better performance on Yuzu), they lost out on 5% revenue as of this time of writing.
Very sad Nintendo couldn’t sell another $60 million worth of games /s
Yup. I’d buy a digital copy of TotK if I could play it on my PC, but Nintendo doesn’t offer that, so I either need to buy it for Switch, or pirate it. I found BotW kinda lame (I much prefer Skyward Sword and Link’s Awakening), so I’m not motivated to buy it for Switch, especially since I’ve seen reports of mediocre performance.
So yeah, I don’t feel bad for Nintendo at all here. If they made their games available on PC for a reasonable price, I’m sure many would buy their games twice, once on Switch and once on PC. Their loss I guess…
Im not in bed with Nintendo here, as I very much disagree with their aggressive stance against emulators and such - but I do believe that your argument ‘they don’t release it for PC so I’m gonna pirate’ doesn’t hold up. You can still support the people creating the games (which give you lots of hours of entertainment) by buying a copy for the Swtich. Some countries even allow you to back up your game cartridge and play it on PC so you’d be completely within your rights even.
Article states that the 1M copies were downloaded before the game even came out. There’s certainly an argument to be made about lost revenue there.
But of course, Yuzu is in no way responsible, and you could argue the majority of downloads weren’t intending to buy anyway, so lost revenue is likely very small.