Apple in the 21st century are exactly like Microsoft in the 20th: they view open source and public protocols as an active threat to their business model and will go miles out of their way to ignore any FOSS project even if it could be hugely beneficial to them.
I mean honestly, the bigger shift would have been just implementing vulkan instead of trippling down on their own graphics interface…
But Apple wouldn’t want to lose its huge advantage on intesive graphical apps eye roll
Like I get asking Microsoft to give up DirectX is asking for them to lose market grip, but what grip is metal actually giving Apple?
Apple for better and worse wants to be in control of everything. They want to control the hardware, and the software, and they dont want to rely on other sources to do it. They could use vulkan, but then they’ have to share and thats not what they want.
In terms of gaming they make way more money on mobile games than the traditional gaming market does anyway, and in terms of production and commercial apps they just port over to metal.
Personally not for me, but it’s what they are and I dont expect apple to change
Lol, they contributed. ~3.5MB unsorted and undocumented Ruby patch with no attributions. So, the absolute bare minimum of contributing back.
The patch for reference: https://github.com/apple/homebrew-apple
I hope this helps Linux Gaming somehow. If developers will have to check an extra box for MacOS support, as pressured to do so by Apple, then I hope they will at least also check the Linux box while they’re at it.
@cyclohexane
@ADHDefy
I’m hoping that it’s the same box, that way if devs make their games work with one, it’ll work with the other too