43 points

According to some steam reviews it’d automatically turn on ray tracing if you set some options from med to high, that’s why many people were confused why high-end performance is so bad (especially on AMD)

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It says that in the graphics description for both of those options (reflections and global illumination). While I think those being separate toggles should have helped being able to work with graphics options (and optimize for your device) should be a basic requirement for playing on a PC

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14 points

I just wish the optimize for your device worked. I feel like when a game has it, it always sets the setting way lower then needed.

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37 points

Is it contractually obligatory for UE5 devs to blame the people buying their product for the shit performance?

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22 points

Hey some people over fucking estimate their shit tier rigs.

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16 points
*

But if your game runs like shit on the top of the line consoles too, then maybe the problem is the developer.

Only in PC gaming can they get away with blaming the customer.

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2 points

The problem with PC is always going to be the amount of possible hardware variations, it’s difficult to make sure the game is well optimized for all of them.

It also doesn’t help that some people don’t understand that they need a good CPU as well as a good GPU and end up with a massive bottleneck.

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11 points
*

Creation Engine devs like to do it as well. Seems to be a general thing in the industry

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7 points

Idk, I’d really like to play this on my PS5 however the PS5 version of the game only runs at 1080p upscaled.

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9 points

Should have put a better GPU in your PS5 obviously

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4 points

This is why I bought a second PS5 and run them in SLI mode. It only gives about a 36% increase in performance in some games that support it, but it’s totally worth it.

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2 points

AFAIK it’s poopy pants lazy behavior on the dev part. I can play it on my PC but I just wanted to sit in my living room.

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26 points
*

Yeah this was a messy one. But I used their default settings and it was jumping frames everywhere. Can’t really blame the consumers. Also, intro cutscene has been about 10-20 frames. I know a 2080 TI isn’t new but its not supremely ancient either.

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9 points

Yeah having reflections or global illumination above medium automatically turns on raytracing. Setting both to medium should give good performance.

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9 points

My point being, the only thing I did was cap fps to 60. Their default settings did everything else. Also, the intro video plays before you can change any settings. How is it the consumer’s fault if even that is running terrible? Lol

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7 points

How is it the consumer’s fault

It never was. We should never accept their bullshit attempts to gaslight and dodge culpability.

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1 point

Huh I have a 2060 and it runs fine at 1920x1440

Just clicked auto set and forgot. a few drops during cutscenes.

Maybe a driver issue for your card vs mine? Did you update drivers and rebuild the cached texture thingy

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1 point

Check my comment down below. I updated my drivers beforehand.

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2 points

Ah cool! good to know.

I’ll keep that in mind as a tip for people.

Hope you’re having fun! This game takes me back to 2014 ds1 haha. Including all the rage as nobody knew where to go or even what stats did.

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6 points

Anyone tested it on proton?

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8 points

Rated ‘Gold’, ie. crashes no more or less than Windows.

https://www.protondb.com/app/1501750

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-6 points

That’s that Dark Souls DLC, right?

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