The moment that inspired this question:
A long time ago I was playing an MMO called Voyage of the Century Online. A major part of the game was sailing around on a galleon ship and having naval battles in the 1600s.
The game basically allowed you to sail around all of the oceans of the 1600s world and explore. The game was populated with a lot of NPC ships that you could raid and pick up its cargo for loot.
One time, I was sailing around the western coast of Africa and I came across some slavers. This was shocking to me at the time, and I was like “oh, I’m gonna fuck these racist slavers up!”
I proceed to engage the slave ship in battle and win. As I approach the wreckage, I’m bummed out because there wasn’t any loot. Like every ship up until this point had at least some spare cannon balls or treasure, but this one had nothing.
… then it hit me. A slave ship’s cargo would be… people. I sunk this ship and the reason there wasn’t any loot was because I killed the cargo. I felt so bad.
I just sat there for a little while and felt guilty, but I always appreciated that the developers included that detail so I could be humbled in my own self-righteousness. Not all issues can be solved with force.
This was a smaller moment, but similar to yours, OP, in that it revealed some unconscious thinking in my head.
But I was playing Crusader Kings II quite a few years back. And I basically had a King with the Genius trait and some other stuff I could pass down to his kids. I think I had somehow lucked into the Byzantine Empire or something, so I was basically seducing and inviting a bunch of lovers with other traits from all around the world (north and south, east and west) so I could spread Genius around. I wanted a smart council full of my bastards, heh.
So my genius slut-king has a bunch of kids. I’m naming them after my absolute favorite characters from books and such, because they’re part of my family and dynasty–so I’m giving them names that have a lot of personal “worth” to me.
Then I get to the kid in my dynasty who isn’t white, and I couldn’t figure out what name to give her. I had all these awesome names that I was using over and over through the generations in my dynasty, but somehow none that felt “right” for her. I tried and tried to choose a name, and none “fit”.
And after a while, it suddenly hit me in the face how SUBTLE racism can be. This was just a video game, but I had something that was “high worth” to me to give out, these favorite character names, and I was handing them out like candy until I got to the one kid and struggled, making all sorts of excuses why this not-white video game kid couldn’t get the name of this other character I really liked.
Now, if I was doing that in a frickin’ video game, imagine what people are doing with REAL LIFE things that are “high worth” to them. Hiring at jobs, giving gifts and presents, selling a house, etc.
And it wasn’t like I was going around in the game consciously picking which kids to screw over. (I mean, moreso than you usually do in Crusader Kings, the game where people glitch themselves into marrying their horses and creating witch covens with devil-babies so they can spread satanism across the world.) I ended up screwing this virtual kid over because I was going on this “gut feeling” that my really cool favorite-character names just somehow “weren’t right” for her, even though that frickin’ inbred cousin over there with a family tree like a wreath was proudly wearing it already.
So yeah. Learned a big lesson on how internal gut feelings influence you to do racist shit really subtly sometimes.
Were any of the female characters you idolized black?
You make it sound like it’s a direct racist association, but in reality your brain just doesn’t have any good frame of reference for a probably stereotypical high-fantasy black person lol.
I’m sitting here thinking you were going to end it with saying you treated that person with the respect they deserved by not wantonly giving them some bogus high fantasy white name.
There’s a reason why so many black people give their children uniquely non-Anglo names. There is nothing new about it, and you’re right, it probably wouldn’t fit. Because most white names are distinctly non-black lol. Even moreso most uniquely white names are distinct in the same way that uniquely black names are.
Understanding that all people hold intrinsic biases is essential, but acknowledging cultural differences isn’t racism lol.
https://theconversation.com/a-brief-history-of-black-names-from-perlie-to-latasha-130102
https://www.thedailybeast.com/are-blacks-names-weird-or-are-you-just-racist
No Man’s Sky - Finally lifting off the planet into space for the first time reignited my love of space and the cosmos. Made me feel awe and wonder
The Stanley Parable - never had a game make me laugh till I had tears in my eyes before. This game really fucks with your perception of what is real and just how common / predictable some gaming tropes have become
No Man’s Sky had a couple for me. The first time I summoned my freighter from a planet was pretty incredible
There’s also that moment in No Man’s Sky when you figure out what the story is implying. I’m being vague here to not spoil it for anyone. But it doesn’t have a single point in time where you piece it together. There’s a growing amount of evidence before the game outright tells you what’s going on.
When i first killed someone in DayZ back in the day, when it was just the ArmA 2 mod and all the hype.
I finally found a gun and started to learn my way around the zombies, when i heard a player in a bush nearby the hospital in Elektrozavodsk. I thought he was probably out to get me, so i emptied my Makarov clip at the bush and shortly after heard the fly noise they had put to mark dead players.
As i searched his body with my heart pumping like crazy i found him to have nothing but a can of beans. I felt profoundly shitty in that moment because he was just like me at the time. Some new guy playing a tough sandbox multiplayer-game, where everything and everyone can kill you. He probably didnt even hear or see, where he got killed from, just like it happened half a dozen times to me before.
I showed cruelty to someone in whose shoes i’d had demanded mercy.
Fuck everyone pitching people to fight each other
Kind of feels disparate from it being a video game, but it’s difficult to really make this experience another way:
I wanted to play a healer in an MMO. It was a shitty MMO, so healers could only be female characters wearing skimpy armor.
Well, it took about half a minute until I had people walk up to me, to then just stop 3 meters away. From the way they were moving, I have to assume, they were working their cameras to look underneath my skirt, and probably doing so with only one hand.
Some of them were sending me “hello :)” messages, which I guess is basic decency, if you’re going to use my body, but it felt weird, too, since we had nothing to talk about.
All in all, it felt uncomfortable. And I did not even have to fear for them to start touching or even raping me. Plus, I was able to log out, delete my account and basically just leave all of that behind.
Well, except for one thing I did not leave behind: I do not want to be the other side in that experience either.
When sexist objectification accidentally teaches a point against sexist objectification
It happened to me when I played Star Wars: The Old Republic. I’d played it since the beta and finished the story with all classes but I decided to play as a female sith warrior and I constantly got messages from dudes complimenting my thick ass or wanting me to humiliate them and be their dominatrix mistress. It really put into perspective the shit women go through. Especially since my character didn’t even have a skimpy outfit.
I’m a woman who has played SWTOR since its inception 12 years ago and I’ve never had anything like that happen. I’ve played through the whole story on 16+ toons, one for each class/sex combo. I’m not surprised by what you say, just lucky I’ve never experienced it.
For me it was playing Life is Strange for the first time. I bought it because it had been listed on Steam as “Overwhelmingly Positive” for ages, and at the time I was really enjoying the story-based games that companies like Telltale were producing. So, knowing nothing about the game, I picked it up and started playing it.
The first act was slow. What I didn’t realize at the time was that the writers were establishing Arcadia Bay, a city in the Pacific Northwest, as a character. All the people in it needed to be recognizable, so it took time for them to teach the player about who they were, what mattered to them, how they fit in to the city, and what their flaws were. I actually stopped playing for a while after the first act. But, luckily, I picked it back up over the holiday season.
I still remember playing it in my living room. I was so thoroughly absorbed into the story that when something tense happened in the second act and I couldn’t stop it the way I normally could, I was literally crushing the controller as if I could make things work by pulling the triggers harder.
I am decidedly not the demographic that Life is Strange was written to appeal to, but they did such a good job writing a compelling story that it didn’t matter. I got sucked in, the characters became important to me, and I could not. put. it. down. I played straight through a night until I finished it.
(If you’ve played it and you’re wondering, I chose the town the first time I played it.)
I’ll never forget that game. I’ll also never forget the communities that spawned around it. I read the accounts of people who had just played it for the first time for about a year because it helped me relive the experience I had when I played it. It was incredible.
Yes, the scene at the end of Act 2 is what hooked me on the series. It’s a shame they didn’t do something similar at the end of Act 1, because so many people stopped playing due to the slow start.
My most profound moment in those games was at the end of The Awesome Adventures of Captain Spirit. Even though it’s the smallest story in the games, that final dialogue put me through the floor.
For my Life is Strange 2 was so much more impactful. There’s actually multiple endings. A big part of the story is the relationship between the brothers, since I’m an older brother it just hit close. The ending I got was so bittersweet, it wasn’t all happy but it captured the reasoning behind my decisions in the game so we’ll. I was telling myself “this is so sad… but… it’s exactly what I wanted”
There’s also a scene where you can come out of the closet to your dad. I was really blindsided by this, I came out to my parents before, the scene plays out in a really authentic way. I kept pausing the game to mentally process it, and kept rewatching it on YouTube right after. I just couldn’t believe it was real.