37 points

Didn’t they get death threats online too, that probably made things even worse

permalink
report
reply
63 points

Man, gamers have no chill.

If you want to go after someone, go after the people in charge.

permalink
report
parent
reply
22 points

Seriously. If game companies were warehouses, the devs would be stockers, shippers and receivers. They do not get to make the big picture decisions.

permalink
report
parent
reply
2 points
*

Nah, it’s more like a factory where the devs build and operate the machines. They may be responsible for smaller issues, but they’re not the ones deciding that your EV truck sucks at hauling and towing things (i.e. being a truck), they just build to the specs given the time and material constraints they’re given. Blame the designers and other higher-ups.

permalink
report
parent
reply
10 points

And let’s keep this in perspecitve: You spent 60 bucks you’d rather not have in hindsight. I mean… it’s not nothing by any means… but it’s not an unrecoverable financial loss either…

permalink
report
parent
reply
-1 points

While i completely agree that nobody should be a target of a hate speech, i kind of understand how frustrating cyberpunk 2077 was at release compared to what CDPR promised.

That’s just an example of what happens when you overhype people and extremely underdeliver. Spoiler: they hate you.

permalink
report
parent
reply
1 point

If they want to threaten someone then they should do it face-to-face, not hiding behind the internet.

permalink
report
parent
reply
5 points

I’d go as far as to say maybe don’t threaten anyone with death

permalink
report
parent
reply
8 points

In the current state of the internet, they probably started getting death threats shortly after the project was announced cuz the kerning on an in-game billboard was a little off.

Doesn’t take much now-a-days.

permalink
report
parent
reply
71 points

probably gaming’s understatement of the week

permalink
report
reply
52 points

Huge parts of the game were brilliantly done. The writing, voice acting, motion capture are some of the best ever done in a video game. The environment and assets are incredible, the amount of music and soundwork and ambient dialogue is just insane.

They just crunched it too hard and pushed it out too soon. The foundation was there, but there were two many bugs and half baked systems that means that no matter how good the foundation was, the gameplay loop suffered, and immersion was killed.

It was never a bad game, it was a brilliant game made with love and passion, pushed out before it was done.

permalink
report
parent
reply
27 points

I feel for the devs more than anything, because they didn’t want to release it. Marketing Dept pushed to have it released against their protests, the typical “just ship it” mentality from people who sell things but don’t appreciate how physics work, or how broken the product may still be. When all the customer feedback hit, the devs were like “we know. We needed more time.”

The main positive thing I can see from it all is that the especially ravenous toxic pre-release behavior from customers has changed a bit. People seem more accepting of games getting pushed back so bugs are worked out and things are polished more. That “just ship it” mentality of customers seems to have throttled down quite a bit, which, ironically, was part of what drove marketing dept to release CP2077 before it was ready.

🎶 it’s the cirrrrrrrcle of liiiife 🎵🎶

permalink
report
parent
reply
19 points

Not to mention they massively over promised a game that seemed like it was meant to revolutionize every aspect it touched, but instead released a (imo) pretty fun open world game that was a bit of a shitshow on release.

permalink
report
parent
reply
7 points

I’d say there were at least three many bugs

permalink
report
parent
reply
3 points

Fixing Cyperbunk was probably more important for team morale and keeping employees from exodusing then it was from a sales standpoint.

permalink
report
reply
45 points

Yeah layoffs will hurt morale id say

permalink
report
reply
6 points

oh i bet

permalink
report
reply

Games

!games@sh.itjust.works

Create post

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

Community stats

  • 6.3K

    Monthly active users

  • 12K

    Posts

  • 80K

    Comments

Community moderators