I honestly don’t even care anymore. Bethesda peaked at Morrowind.
Yeahhhh, it was a really sad realization for me when I realized elder scolls 6 would no longer be an automatic day one purchase. After Fallout 4, then 76, and now Starfield (which I was skeptical about since they first started its pre-release marketing cycle anyway), I’m realizing that Bethesda is heading in the direction of so many other legacy game companies and just doesn’t seem to be interested in publishing the kinds of games that put them on the map any more; a la Bioware, EA, and Blizzard.
At least SuckerPunch is still putting out good stuff, as much as I miss the Sly Cooper games 🥲
And yet every asswipe with an internet is whining about how Starfield is too much like Bethesda’s other stuff.
So are they getting too far away, or are they doing the same thing?
Get with the other dinks and figure it out.
“Hey entire internet, get on the same page already!”
I hate it when anyone whatsoever disagrees with anything, no matter how unimportant.
Huh? Chill dude, no need to call names. People are allowed to have their own opinions on a piece of media. I can assure you I’m not part of some kind of Starfield-hating cabal. I just didn’t like it. Sorry.
It all depends on how old you are basically. It shares more blood with Skyrim than it does Oblivion or Morrowind. It’s also procedural, like Daggerfall and Arena, but done poorly. Those had procedural dungeons, while Starfield every dungeon is the same and it’s only the boring open world that changes.
It’s like their other stuff, but in most of the wrong ways in my opinion. Its got the (lack of) dialog options from FO4… I was going to point out things from other games, but the rest is all generic and applies to all of the modern ones.
It lacks the player control and agency from Morrowind or earlier that personally I’m looking for. I hope with the success of BG3 they realize they can give players freedom and options and they’ll appreciate it.
I’m about 30 hours into my first serious Morrowind playthrough after a few attempts that never took off. Man it took a while for it to click but this game is genius. I tried getting back into Oblivion and Skyrim after several years but they didn’t suck me in like MW has recently
Even though oblivion and skyrim is significantly bigger neither of their worlds feel as interesting, real or as big as morrowind.
A big part of that is in those games you can just click anywhere in the map you’ve already been and be there in a second. The quest markers don’t do the player any favors either.
Morrowind is equally ridiculous and grounded at the same time. On one hand, you can come up with spells or enchantments that will turn your character into a god. On the other hand, you have to pay attention to quest givers and follow directions like you would in real life. You have to keep your eyes peeled and on the way you’ll run into new things
They ain’t wrong. I mean look at Blizzard when they announced Diablo Immortal. If they just opened with a big red firey “IV” and coming soon, with a little 'yes were hard at work on it but it’s too early to show but in the meantime" then did D:I it would have gone over a tad smoother.
Bethesda did this with Fallout Shelter, doing the Fallout 4 announcement first before going oh btw a few of us did a mobile game on the side. Literally zero blowback from that.
But still best to wait a year or two after release and after modding is baked in because Todd’s “original vision” can be a bit rough.
poor Todd having his hand FORCED by bullies. 🙄
With Elder Scrolls 6 development out of the concept phase and into full swing,
They just started development.
They have also learned some good lessons. However, let us dispel one notion. “Fans” did not cause the announcement 10 years before it’s development.
Looking at the history, Microsoft bought Bethesda in 2021, and Elder scrolls was announced 2018.
Which all things considered, is a three year gap.
Regardless I stand by my conclusion if for the only sake that they would have zero motivation to leak this even if it was just an idea. “Just because of fans.” No CEO thinks like that. At least, none anymore.
It was shareholders.
Gamer can wait until the day a good game comes out, a company needs hype to build it’s brand for stock holders.
Edit:
But at the time of the announcement, Bethesda wasn’t a publically traded company, they were private, were they not? Which means they weren’t overly beholden to stockholders if I’m not mistaken? I could be totally wrong on that, though.
Please go down below and congratulations to iheartneopets for pointing out the nose on my face.
Gamer can wait until the day a good game comes out, a company needs hype to build it’s brand for stock holders.
This is absolutely not true, gamers freak out whenever a game is delayed, even for good reason. And people were absolutely causing a huge fuss about whether or not there was going to be an ES6 so they released a teaser to say that it was coming eventually.
The shareholders would only want them to release the teaser if the goal was the sell stock immediately. Any bump in price from the teaser would even out after probably just a few months.
But at the time of the announcement, Bethesda wasn’t a publically traded company, they were private, were they not? Which means they weren’t overly beholden to stockholders if I’m not mistaken? I could be totally wrong on that, though.
They did put a pretty massive gap between Skyrim and ES6. Of course, fans will start to wonder, whether anything’s in the pipeline, when it could have realistically been close to release in 2018 already. I guess, they focused on Fallout for a few years, which is a valid decision, but I don’t think, they ever announced that this means ES6 isn’t yet in the works.
It depends on what you mean by “in the works.” Active development? It probably just started, if it has yet. Pre-production and planning? That’s been going on for a while now.
Well, active development. Especially for TES fans, it may be difficult to grasp why they would not start with TES6 right after the release + bugfixing of Skyrim. Others may understand that they’ll do Fallout 4 in between.
But doing two Fallouts + Fallout in Space Starfield, it would have deserved a comment from Bethesda.
Technically, they only did one fallout, but I get your point from the average consumer view. FO76 was done by a different group than the one who’d be working on TES6.