I just had a great campaign idea. A BBEG sets up a bunch of small dungeons with “keys” that when put together will access his main base for the party to break into.

The twist is these “keys” have clues that just lead to other “keys” and dungeons. The BBEG doesn’t have a lair but is trying to rid the empire/continent of their best heroes so it’s easier to take over.

There can be clues for the party like groups of dead adventurers in the dungeon or an easy one like a “key” just leads back to the start of the dungeon loop again.

I got this idea after seeing a lemmy post about ant death circles.

5 points
*

I like it, because it can also work as a conspiracy. The initial quest giver can be an evil lieutenant posing as an ally. The loop can be hinted at by clues in the dungeons themselves. Maybe there are errors left behind that hint at a dungeon/s they’ve already finished. I could see a lot of ways to mess with the PCs.

permalink
report
reply
7 points

Okay, so how do you lead the heroes to actually find and defeat him?

permalink
report
reply
4 points

Map out the dungeons. On the map they form three arrows pointing to a place in the middle of the most dangerous desolate Level 23 dragon infested place. But if you make it a circle instead at the center is the BBEG’s place which is actually this wood carver hut in the woods NEAR the imperial city and it turns out he’s been making realistic looking wood golems the whole time and replacing key figures in the kingdom because they are loyal to him, the plot to get rid of heroes is just insurance.

permalink
report
parent
reply
8 points

Oh I don’t know. I just thought it’d be a cool idea and so I posted it. If I was currently DMing then I would figure that part out. Maybe the “keys” reveal details about the BBEG like they’re all of dwarven make or a certain script. Maybe one key could only have been made by some famous smith in a certain town.

permalink
report
parent
reply
4 points

nice, infinite dungeons. how will you deal with information about where the bbeg is located? wont the players want to know where the layer is to prepare or try a breakin without all keys? or is he just sitting around in a hidden hut until everyone is dead?

permalink
report
reply
2 points

This was just part of an idea I thought I’d post since it sounded fun. I replied to the other commenter with similar questions but I’m not currently DMing otherwise I would figure that out.

permalink
report
parent
reply

Dungeons and Dragons

!dnd@lemmy.world

Create post

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

  • Be a Decent Human Being
  • Credit OC content (self or otherwise)
  • Posting news articles: include the source name and exact title from article

Format: [Source Name] Article Title

  • Posts must have something to do with Dungeons and Dragons
  • No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
  • Zero tolerance for Racism/Sexism/Ableism/etc.
  • No NSFW content
  • Abide by the rules of lemmy.world

Community stats

  • 163

    Monthly active users

  • 506

    Posts

  • 3.9K

    Comments