It’s exactly a DLC that Activision realised they could make people pay £70 for instead of half that. Only a few weeks after MW2 came out it was being floated that there was no COD for 2023, and instead a Ghost focused expansion would come out to fill the void.
Don’t like it don’t buy it but FFS stop with faux shock and horror. COD is of the most aggressively monetised franchises in mainstream gaming, from a company with zero scruples. Facts that have been valid for a decade or more and the regular news cycle attached to it all gets tiring.
Ignore the bugger and maybe they’ll be forced to do better next time when this sell’s poorer (you can hope at least). It’s not like this is some long awaited sequel either, just skip this one. There’s so much more to play this year in particular.
The achievements on Xbox and PS5 even show up as a DLC of MW2. I wonder how late in the development process did they realize that if they could sell almost the same game every year then they probably could literally sell the same game twice.
They realized that in 2012 tbh. I haven’t purchased an MW game since (old) MW2 because I hated their practice of yearly releases while only adding incremental changes.
I think those of us who spend a little more time on forums and such talking about games really over estimate how knowledgeable the average consumer is about these things. Millions of people never, ever question the quality of games they want. They played call of duty for a decade, so they just kinda have an expectation. Same thing when I go out to buy a loaf of bread. Just more expensive lol
So it’s not a faux-shock. For some people this is the first time they bought a game that they had an expectation for and it fell radically short. Why else would they start complaining? They haven’t had a reason to before and they just aren’t generally aware of all of this. If you ask the average call of duty player what they think of Activision, they probably have little to no opinion on them and haven’t even heard of Blizzard. Just like how I don’t have an opinion on every single director, movie studio, etc.
Agreed. To us, it’s not surprising because we decided to look into it because we’re either big into a series, or we got burned enough in the past. for others? It’s either legit the first time they’ve gotten burned, or the straw that broke the camel’s back and made them at least somewhat critical/wary of the media they consume.
Same thing when I go out to buy a loaf of bread. Just more expensive lol
you mean the bread right? A loaf of bread once a week easily goes beyond one COD game per year
Leading up to mw2 launch, they were repeatedly saying it was the first 2 year release. They said there would only be a paid dlc at the end of the year. A few weeks into launch they back pedeled and released a statement saying that wasn’t true. Something they could have done before launch, but didn’t, for sales. There are maps in mw3 that have been in the code of mw2 since launch andnwere never released. Fuck them.
I think this is also what happened with AC: Mirage. Ubi originally had planned it as DLC for Valhalla.
At least they had the decency not to charge $70 for it, but still, it’s MBA businessthink in charge of AAA gaming right now. Unless people stop buying them, nothing changes.
If you’re sick of massive AAA developers running cash grabs, my suggestion is stop patronizing their games until they get their sh*t together. An excellent alternative if you’re looking for a fun FPS game is Battle-Bit Remastered. I personally love this game, and there is a long running joke that the three guys that made this basically shat on the AAA developer world when they released a full featured FPS for $15 that is enjoyable and has 0 micro transactions.
I totally respect what they’ve done, and I admittedly am not a Call of Duty player, but Roblox graphics are an instant turn off for me and I really don’t think the general CoD player base is going to be drawn in by it either. If there was a graphics pack that made it look modern and zero percent like Roblox I might be able to get into it, but not as it is.
I’ve played some surprisingly good games with untextured polygons.
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Star Fox
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Race the Sun
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Carrier Command 2
That’s not to say that you couldn’t take the same games and make a flashier version that I wouldn’t like more, but I do kind of think that it forces the developers not to use glitz as a crutch. Like, if you’re going to make a game with untextured polygons and sell it, you are going to have to have solid gameplay.
Another benefit is that it’s easier to revise a game if you haven’t committed a lot of expensive assets into particular game design decisions. I think that a long, iterative development process with gameplay revisions is probably a good thing for gameplay.
I kind of wish that one could more-frequently get commercial “HD” DLC for small-budget games, like indie pixel-art games. I think that low-res pixel art is a good way to reduce asset costs, let the player’s brain fill in a lot of the detail, but if a game does turn out to be successful and I like it, I’d like to be able to also get a more-detailed version. That way, I’m only paying for assets on games with good gameplay.
I’ve seen a small handful of games do that, but it’s definitely not the norm.
Maybe AI upscaling will help.
wow, just like a certain game that launched twelve years ago, called “Modern Warfare 3”
I stated playing battlebit and I don’t even consider bothering with mainstream titles anymore. This release is garbage, the last 5 releases have just been progressively worse and worse, like hey even bother?
It feels like I have more fun in 1 game of battlebit than I did over the entirety of my 200+ hours of BO2, which was the last mainstream shooter I played that didn’t feel entirely like a waste of money.
As someone enjoying it tremendously, why?
The gameplay is smooth, there is a plethora of maps and modes, teamplay is encouraged but not strictly needed. Mapsize ranges from 16v16 to 127v127.
The only arguement i could see is the low poly graphics and that’s like, what did you expect?
Bad graphics, bad gun balance, bad gunplay, bad community, too many unaddressed bugs, reporting system is very bad.
I have basically been addicted to CoD for the past couple of years, but recently finally cracked and got annoyed enough that I don’t play nearly as often, or nearly as long anymore. Expensive and overly monetized, absolutely, but there are so many other issues. This is my way-too-long rant that I always go on about CoD:
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Camo that is always intentionally very dark so that people will buy it, and then it will get nerfed once sales die down
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Same with OP weapon blueprints-- sell the new OP blueprint, then nerf it eventually, and then take the PR stance of claiming that you listen to fan feedback.
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Feeling like I’m playing Pokémon with all the swords and shields… I hate shields. Shields making someone practically invincible on almost half of their body, and them having zero movement penalty when they are on someone’s back is absolute horseshit. Swords, where people can run faster because it’s a light weapon, and you can have the Double Time perk to move even faster, so that they can just rush you and slap you with an instant kill is also absolute horseshit. I DO love sticking a shield person with Thermite, but so many other things should work against them and they just don’t.
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The game crashing, and crashing often. Which for MWII was only fixed in the last couple of months, in my experience.
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The incredibly annoying “Restart Game” prompt when you load up CoD, it downloads the stupid store bullshit, and then the game needs to be restarted before you can continue
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The stupid UI. Let me get to Quick Play, IDK, quickly, maybe? I should not have to click through a million stupid tiles just to get to Quick Play
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Oh, and stop fucking changing my playlist filter to include some random game mode every now and then. If I have my filter set to just TDM, don’t you damn dare any other mode onto that filter.
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Night maps. Fuck night maps. MWII has one night map, and there’s zero options in these games to filter out night maps or any other map you may despise (like Border Crossing).
Despite all of this (and so, so much more) I still have 600+ hours into MWII alone, but the more I play it now, the more I find I just get angry at how shitty the entire experience actually is. The parts of it that are fun and addicting are not worth all the other bullshit. I do not intend to purchase MWIII.
- Feeling like I’m playing Pokémon with all the swords and shields… I hate shields. Shields making someone practically invincible on almost half of their body, and them having zero movement penalty when they are on someone’s back is absolute horseshit. Swords, where people can run faster because it’s a light weapon, and you can have the Double Time perk to move even faster, so that they can just rush you and slap you with an instant kill is also absolute horseshit. I DO love sticking a shield person with Thermite, but so many other things should work against them and they just don’t.
Wait, I don’t play CoD. Can you clarify what you mean by swords and shields? Shields I can imagine being some sort of body armor, but are people carrying around steel swords like they’re medieval knights in a game titled “Modern Warfare”?
I don’t play COD all that much, but I was one of the crowd who made my purchase of MWII in part because it was supposedly going to stick around for 2 years. I feel slighted that they had nearly complete versions of nostalgic maps in Warzone only to never release them in regular multiplayer and instead hold them for MWIII. I refuse to support this bait by spending on COD any further.