In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk. There, they had an idea that would change PC games forever.

14 points

Looking forward for reading this book.

Masters of Doom is a great read for anyone that have played any of their games (Doom, Quake) or have played games from the 90s.

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10 points

I find it interesting that the guys who wrote the initial side-scrolling code had no idea how revolutionary it was

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6 points

Sometimes you have no idea of what you’re doing on a wider scale. For John and Tom, it was likely a very cool and neat technical problem they overcame while solving a problem in front of them.

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8 points

Wtf I just bought Commander Keen on Steam a few days ago!

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7 points

I read Masters Of Doom back in the day and i remember it kinda portraying Romero as a bit of a douche. Still a good book!

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5 points

That was a cool little snippet from John’s perspective. I’ll have to pick up a copy. I loved Masters of Doom and this seems to tell more of that story.

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