12 points

Hope they‘ll implement a bunch of image reconstruction techniques with the update. And maybe generally optimize the game better, but not gonna get my hopes up…

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25 points

Apart from being hardcapped at 60 FPS, is Elden Ring even running badly? In my experience its performance is pretty reasonable.

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9 points

When I played it, it had the same bug as DS3. Every now and then a very short stutter and it had nothing to do with the pc it was running on, it was an engine issue, I think. Don’t know if it is fixed by now but that one really hurt, because a stutter can mean death in those worlds.

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3 points

I thought that is a shader building issue.

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1 point

In other souls games, that stutter was caused by invaders connecting to your session. It throws me off every time it happens in Elden Ring for some other reason

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4 points

you can get mods to make it run over 60. But the framrate plummets with ray tracing on for negligible visual difference since they only do it for shadows

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1 point
Deleted by creator
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3 points

It has constant awful shader compilation stutter.

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0 points
Deleted by creator
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14 points

image reconstruction techniques?

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17 points

FSR2, DLSS, XeSS and such

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14 points
*

Ms paint, meme creator, PicsArt ai photo editor for android.

Real next gen stuff

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-10 points

It’s FROM, they still loathe PCs on a personal level. Or at least it always feels that way. They get ordered to release on PC, and they do, but they curse them every step of the way and fuck it up as much as they can without getting fired.

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8 points

So I don’t think this is a specifically Fromsoft issue. Lots of Japanese game companies struggle with that, and it seems to be because the lion’s share of Japanese gamers use consoles, not PC. So I think a lot of Japanese companies don’t have a ton of experience optimizing for PC.

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2 points

And then there’s the Fox Engine. God I hate what Konami did to Kojima.

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6 points

From was a big part in paving the way for Japanese console games to come to Steam in the first place with Dark Souls in 2012. Most of their ports are perfectly fine.

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2 points

Ac6 was great on pc

Keyboard and mouse worked fine.

Admittedly thats the first fromsoft game i could play with kbm but still

They are getting better

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1 point

I don’t think anything was wrong with Sekiro. Maybe because it’s not online?

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10 points
*

I’ve been excited for this ever since they released the promo artwork! The speculation I’ve seen is that we’ll probably see at least a trailer at the game awards, and probably a full drop by February—based on financial projections for the game released by Kadokawa (the parent company).

We shall see! I love the lore, so I can’t wait to get my hands on more of it.

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-54 points

I don’t get that at all. Elden Ring was already painfully long. If you tried to do everything you ended up super OP. It became an absolute slug to get through. It was super repetitive. I can’t imagine anything they could add with a DLC that could improve that. I don’t get the hype for the DLC.

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35 points

Opposite for me completely. I spent 120hrs on it and it flew by completely, I was sad when it ended and found I got no satisfaction from ng+ and also, couldn’t bring myself to do a raw ng again with exploration of everything.

So new content is precisely what would entice me back to this and what I want.

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14 points
*

I adored the game and also spent a little over 120h in it, but it’s commonly accepted that past the capital, the game kind of lose its pacing and starts iterating on the same ideas, just in different settings.

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6 points

Damn I had completely different experience. I think I’m on NG+4 with almost 300 hours.

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26 points

You have to intentionally level up, you know that right? It’s not like you auto-level, you can beat the game at level 1.

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-11 points

In majority of other games it would be a valid scaling complaint. Yes you don’t need to level, but it’s part of the game as well, it should be implemented correctly so everyone can enjoy all parts of the game.

Not just don’t level up to enjoy it.

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14 points

On the contrary, it’s precisely because you can level at your own needed pace, ie go off and grind if you can’t beat a part of the game, or keep going if you over-level, that makes it more enjoyable for more people.

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-3 points

it’s actually pretty easy to beat without levelling up, I did it

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11 points

ER did have a lot of reused assets and bosses in the tons of little dungeons. Those things were only interesting for the unique puzzles they sometimes had.

I have to expect the expansion will have all new content without much reuse. They’ve had as long as they need to make whatever they want. And traditionally Fromsoft expansions tend to be well received.

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10 points

I don’t honestly get the downvotes, this is a valid point of view.

It’s not one I agree with, but I do agree Elden Ring was rushed with too much content planned.

This may however help with that.

I really hope the DLC expands and fixes core game issues, instead of thinking it has to add even more bloated areas to the game.

Like new areas are good, but don’t make them just to have more areas (I’m looking at you, swamp and dungeons).

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8 points

You’re complaining that a game has too much content?

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-4 points

Games not scaled for you play all the content, not entirely the same complaint.

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5 points

I mean, it kinda is though? The stats all have diminishing returns.

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1 point
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-1 points

It would be as painful if the world wasn’t just a bunch of copy paste bullshit

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