Yes they brought the same guy on to make the same lies lmao
They have NMS running very well with billions of planets. They should be able to make one good planet. Gameplay is where this game will succeed or fail.
They have NMS running very well with billions of planets.
Eh, more like 10, each with a couple of variations: grass world, toxic world, radioactive world, ice world, desert world, scorching desert world, volcanic world, dead rock world, anomaly world, swampy world.
I also distinctly recall the game’s framerate taking a nosedive with nvidia drivers 421 or newer, some years ago. Standing still and moving the camera around would freeze several times. Using older drivers made the problem go away.
I get that it’s really easy to be negative and jaded about it but cmon, I just want more (good) MMOs to play. Hello Games has both the budget and the experience to make it a good game, and the fact that they are trying to do it in a pretty struggling and stale genre is commending IMHO.
Of course I’m not preordering or believing anything they say until I see it for myself, that goes without saying - but we shouldn’t actively root for them to fail like many of the comments here are seemingly doing. Let’s not be “those” always-negative online people just looking for a reason to hate, I’m sure this game will finds its audience the same way NMS did eventually and I personally hope I’m one of them.
At this point under-delivering is a marketing strategy. Just promise the world to lure in pre-orders, then release it too early in a broken state and spent the rest of the time that you had planned to develop it anyway to fix up the title and reap the press articles about your comeback and how much work you do for the fans. Gullible idiots will praise and defend you with their lives on social media. Worked for NMS, CP2077 and many other titles.
At this point everyone should know they just lie to see what they cam get away with and then see what actually needs to be delivered in the next years only to still have a boring game
The trailer looked like they slapped fantasy skins on no mans sky.
Its obviously not a lie. Its a slightly smaller version of what NMS is right now with what sounds like more smaller details and proper multiplayer.
That sounds completely deliverable based on what their current game can do right now.
That’s the problem I have with their flavor of procedural generation: While there was some thematic difference between some planets, exploring them always felt like being on the same place.
Oddly enough I never felt this way with Minecraft and I can’t say why…
Funnily enough I was talking to my teenagers on this exact subject last night. At a basic level, nms appears to have what Minecraft does, plus spaceships. Why doesn’t it work the same?
For us, we decided that nothing in Minecraft is difficult to get at the level you need it. Wood is easy, always there. When you learn that you need coal for torches, it’s just in that rocky outcrop. Start digging, here’s some iron for you.
In Minecraft you don’t need to understand anything complex, until you’re ready to understand something complex. And if you want to spend a week running around on the surface and collecting chickens, you can do that too.
I restarted a nms game the other day and remembered that constant “warning, warning” as the planet inevitably tries to kill me. It was disheartening.
Just as a heads up: No Man’s Sky has the creative mode where the whole survival stuff and the mindless basic material collecting is pretty much turned off. My daughter and I went on relaxing treasure hunts just the other day, jumping between solar systems and walking around on dangerous surfaces without grinding stuff first. It is a do-what-you-want game at this point.