• Modders are working on an offline mod for troubled game The Day Before.
• Development studio Fntastic has closed its doors and the game’s servers will shut down in January.
• Luci0 and fskartd are working on a crack that would allow players to play the game offline.
Who would want this 🤣🤣
This video sums it up pretty well: https://www.youtube.com/watch?v=qMh7lv8wmHs
Wow no wonder they are shutting down. Based on what this game was supposed to be what exactly would be the point of a single player mode?
Unless they also going fix all bugs and add quest our something.
See this comment thread. 😄
You know how people are still expressing interest in those Panera charged lemonades even though they’ve legit killed 3 people…?
It’s extra funny to me how there are people actively working on an offline mod for the scam of the year, but Starfield is not getting a co-op mod because it’s so dogshit. That alone is a special award, Todd.
I don’t understand why everyone is calling it a scam. Everyone got refunded, right? Seems like they just had a better marketing team than development team.
Just because they started giving out refunds because of public outcry doesn’t mean it wasn’t a scam.
There are some games which under deliver or are broken on release, but this was barely a game- yet they shipped it anyway.
Judging by screenshots, such a shame for so much hard work to go to waste. Wish they would open source it. I would suggest AGPL to protect their IP from being stolen(IANAL so don’t quote me), but I would take anything if it meant the work of talented people didn’t go to waste.
Hopefully a modding scene can thrive and make something decent from these ashes.
There was no hard work*, it’s made almost entirely of purchased assets and gameplay systems.
*There was hard work on behalf of the people who made the assets for sale.
I wonder how you could open source a game that had purchased assets. If they would have to be remade or if it would be similar to an open source engine recreation like OpenRCT2 where you need to supply your own files from the game.
I think that’s how the open source ports of Doom and Quake work. The shareware files are enough to get it up and running, since they’re free to distribute.
As for the engine in this specific case, it’s Unreal, possibly without any modification, so the engine is already available with source.
Oh, I did not know that. I haven’t been following closely but I had heard it was a horrid bait-n-switch for the gameplay. I guess I could not put it past the studio to stoop that low.
I still maintain it would be cool if they open sourced the game. Asset licenses permitting.
IANAL = I Am Not A Lawyer
I can’t tell if you’re making a joke or not so there is the definition of the acronym. I added the comment because AGPL may not be the best suited license for it or any similar project. But from what I can recall, AGPL also requires forks/modifications for SaaS purposes to also make their source code available. Whereas GPL, or any others from what I can tell(again not a lawyer), does not require forks/modifications for SaaS to follow the same license.
Ooofff, that title. Based on what was capitalization chosen?
Why is “in the” not capitalized but “For Those” is? To me, that means it is part of a name. Like the name of a game “For Those bla”, making it confusing to read.
Reminds me of the Escape from Tarkov singeplayer mod.