Apple Discusses Push Towards High-End Mac Gaming in New Interview::Inverse’s Raymond Wong today published an in-depth overview of Apple’s increasing push towards high-end gaming on the Mac. The story includes…
No?
A new technology built into the M3 family of chips is Dynamic Caching, which allows the GPU to allocate memory usage in real time.
Sells it with 8GB of RAM…
According to a quick google search the PC gaming share of Mac users is something like 1-2% and the compatible games list is mainly indies, but barely any AA or AAA titles.
If it’s true then imagine the price tags they will put on these machines to make profit.
I’m curious who the target market for this is. When buying your own system you typically want to get the best performance for your money, and with the Apple tax included you’re always going to be paying a lot more for similar specs to something you can build yourself.
I think for people who buy pre built gaming PCs the Apple tax might be roughly equivalent… If they also have an iPhone or a MacBook already… It might not be a big jump to go to Mac gaming
There is no comparison to macbooks in performance. Battery life and processing power are unrivalled.
I’m sorry but I don’t think that’s true.
Maybe performance per watt is unrivaled, but Intel, AMD, and Nvidia still have the performance crown if you’re willing to give them the juice
Dident Steam dropp support for Macs?
No, Steam works sort of fine on Macs. It’s just that there’s not many new games on Apple these days. I think even native Linux might have more games these days.
I wouldn’t be surprised if that’s true. But in my mind, Linux gaming is basically perfect.
Luckily, I’m not into the kind of games that don’t work on Linux.
Yeah, with Proton enabled, Linux has 99% of all games in Steam these days.
I gotcha! Guess i remembered wrong about Macs! I think Linux have a lot of games now with the proton i read around 2900 games that work.
My own experience with Linux and Steam currently (and since roughly beginning of 2023 at least) is that 99% of all games work on Linux/Proton if you enable Proton for everything.
But it’s probably somewhat dependent on your distro and hardware. I have all AMD and Nobara, and with this combo I haven’t met a game that doesn’t work, at least in a year.
I think Apple dropped some stuff that would make it so 32 but apps wouldn’t work and a ton of games are 32 bit apps. But I’m not sure if they actually did that or just talked about it.
They did it since at least 2 OS version. It is impossible to run a 32 bit software on latest MacOS unless you keep an older version on dual boot. Or Linux but it is still a dual boot.
From memory it did not had a huge impact, most 32 bit software or games are old enough that you slowly start to forget about it and just use something else.