I might pick this up and try it out. I’ve only played Skyrim even though I own Morrowind and Oblivion.
Fam you have to play Morrowind. OpenMW for an easy startup cost and still a lot of good modding options, base engine if you want to go hog wild with modding to get it to work well on modern machines. The game is so worth it and truly feels like an alien fantasy world not just medieval fantasy earth. I’m one of the Morrowind hardcore fan girls so if you do pick it up and have any questions feel free to ask me, or if there are aspects of it that frustrate you I can link you to mods or potentially make you one to help get around the frustrations
truly feels like an alien fantasy world not just medieval fantasy earth.
This is what I love about Morrowind. It really gave me a sense of wonder and strangeness, at a whole new world to explore.
The successors are good games, too, but much more familiar. They fit right in with if you’re used to cliche high fantasy / DnD settings.
Starfield is especially disappointing when you compare it to something like Morrowind. 1000s of planets and all you run into are human beings and all planets just kind’ve look like variations of earth.
Morrowind set the expectation bar too high for them. The promo video for the next elder scrolls was mountains so it doesn’t give me high hopes for another fantastical world
Is Morrowind the one where you get quests by following directions on a note, or am I thinking of a different RPG?
I have severe ADHD; I need a waypoint marker or I can’t play the game. If I have to follow instructions on a piece of paper, I’ll just get lost, frustrated, and never find the place. I can’t remember names of locations, and I forget something I read or heard literally seconds after reading/hearing it. It makes oldschool RPGs—and life in general—much harder than it needs to be.
Yeah that’s the one, I’m right there with you, I probably put in several hundred hours as a kid, but never bothered to read past the tutorial, so I never made it far in the story. I have to imagine there are some good mods to help folks like us
Out of curiosity, what part do you consider the tutorial? The how to play part is only a few minutes at the beginning then it kinda just drops you in the world with a ‘good luck fucko’ and pat on the back. It took me years before I ever got around to the main story and that was mostly an afterthought for me at the time.
If it helps, there is an Interactive map
Yeah, and unfortunately I don’t know of any mods to add quest markers. The community is generally very against things like quest markers because part of the feel of the game is being a bit lost as you talk to people and investigate areas. I never thought about that as an accessibility thing though makes sense. There are mods to get you places in a more specific way like Scouts Services, you could look up where you need to be and write it down, but that’s not a marker so idk how well it would work for you. I’ll let you know if I can find an actual solution but again may not exist due to how the community feels about markers
I’ve been wanting to play these games for years. Years. I first got the games in like 2008 or 2009. I let my brother play the shit out of it on my PC but I never played. I was in college for engineering and couldn’t get into it because of coursework. Then I played Skyrim for a decade…
I have these games. I see them all the time on my Steam list. I just have a bunch of other games too.
https://github.com/Interkarma/daggerfall-unity/releases
Here’s the link to the project for people who don’t want to go through the whole article to find it.
Man…. How much profit do you think that company has made from free labor by now? It’s insane how they’re still praised for this.
Play Morrowind.
Keep your fatigue (stamina) bar above 50% to avoid most of your frustrations. That’s the only advice I’ll give.
my advice is to make an amulet of summon Golden Saint and use Azuras Star to farm grand souls and build an arsenal of destruction spell gauntlets. They never fail and fire off faster than manually casting spells.
I would absolutely not give that advice. My favorite experiences with the game were just exploring and figuring out my way. Getting my ass kicked by some peasant. Robbing someone of that would be horrible imo.
However, without the fatigue advice, new players will fail a lot and not even know why (eg. missing your attacks). That is one of the biggest reasons people just quit the game and never come back to it.
I can appreciate that. But especially compared to Oblivion and Skyrim, one of my favorite things about Morrowind is how powerful you can make your MC seperately from your stats and level. Leaping over an enemy encampment and dropping loads of rapid-fire fireballs before you hit the ground is an important experience you don’t get in the other games.
I made a small mod that makes this a bit easier, while staying fair and true to the spirit of the game.
Yeah, including that was an odd choice. That made it clear that the author doesn’t know the target audience for this project. I would wager that the vast majority of modern gamers would give up on it in minutes.