Oh look, Sony revoking more licenses for video content that people “bought”.
You know what say: if buying isn’t owning then pirating isn’t stealing.
Here’s my risky comment of the day.
I think piracy isn’t like stealing, but it’s still wrong in some interesting and nuanced ways. Just so you know, I’m in no position to judge people for pirating, because I’ve done my fair share of sailing the high seas. However, I would still like to discuss the ethical aspects of piracy and how it compares with stealing.
IMO, calling it stealing is completely wrong, but free-riding or trespassing could be more suitable words for this. Obviously, the movie industry would love to compare it with the most severe crime they can come up with, but they certainly have financial incentives behind that reasoning. I’m looking at it from a more neutral perspective.
Stealing has clear and direct harm associated with it, whereas the effects of piracy are more subtle and indirect. Free-riding a bus or sneaking into a circus (AKA trespassing) are somewhat similar, but there’s clear indirect harm. If you watch a football match from the outside of the fence, it’s probably still considered free-riding, but I would put that into a completely different category. IMO it’s also closer to piracy than the other examples.
Most pirates shouldn’t be counted as lost customers, so the argument about depriving the creator of their rightful income is only partially correct. If pirating wasn’t possible, but paying for the movie was, vast majority of these people would prefer to do something else like, go outside and play football with friends. To some extent, piracy still does reduce the demand for the pirated material, so there’s an indirect harm associated with it, and that’s what makes it unethical IMO. Still not wrong enough that I would stop doing it, especially considering what the alternatives are. Again, I have no moral high ground in this situation, and I’m willing to call my own actions unethical. You can call yours whatever you want.
Piracy isn’t stealing, the same way riding the subway without a ticket isn’t stealing.
Riding the subway without a ticket would be called, in many jurisdictions, theft of services
To some extent, piracy still does reduce the demand for the pirated material, so there’s an indirect harm associated with it, and that’s what makes it unethical
I get your point, especially when it concerns smaller/independent artists. But how would a “fair compensation” look like? Do top selling artists deserve the millions (or even billions) of dollars? Does someone even deserve hundreds of thousands of dollars? Does any artist deserve more money for doing something they love and where they can express themselves than a nurse working night shifts? Is it fair to keep earning money for some work that was done years ago? Does that mean a nurse should get a percentage of the income of every person’s life they helped save?
I think the only ethical thing to do is to decouple consumption and support. E.g. I might support some artist by buying their album (or going to their shows), because I think their voice is important, not because it’s an album I listen the most to. Or I might not pay artists at all and give money to political causes or other people that need support. Or I might support them in some other way etc.
This is a very tricky subject, because determining the value of entertainment is highly subjective. One song might be nothing more than background music to you, but it could be a life changing experience to someone else.
Performing music, theater, circus or something else is in the simpler end of the spectrum, but recordings changed everything. If I come up with a new song and perform it in a club, a one time compensation seems fair. If I record it, that’s when things get messy, and I don’t have a clean answer to those situations.
If I have to draw the line somewhere, I would say it’s fair that the artist gets compensated as long as they’re alive. It’s difficult to compare a recording to other types of transactions, because it’s just so different. Physical recordings are straightforward, but digital ones can get complicated due to how easy it is to copy them.
Nurses working night shifts is a good example of a situation where the compensation does not accurately reflect the importance of the work. How did we even end up in a situation like this? Maybe supply and demand just doesn’t always lead to a fair outcome, or maybe the government didn’t support the right parts of the economy. I really don’t know, but this situation needs to be fixed urgently.
Your idea of decoupling consumption and support is a really interesting one. It seems pretty good, but the more I think about it the more I feel like it might not be sustainable. Every time you watch your favorite movie, you’re getting some unquantifiable amount of entertainment out of it. As long as you feel like you’re getting something, shouldn’t you give something in return? If donations through Patreon were the only way for artists to get money, I don’t think we would have very many high quality movies, series, albums, paintings or sculptures.
Obviously, the movie industry would love to compare it with the most severe crime they can come up with
Clearly, it’s rape and murder.
You are raping their digital bits by taking them without their consent.
And you are murdering the money they should have had.
Then again, it is traditional to hang pirates.
Source: Pirated pirate movies
This is where our lazy lawmakers need to step in and protect consumers. Make it illegal to revoke these types of licenses over greedy, lazy, exploitative business mergers and acquisitions. If corporations want to fight that, then they shouldn’t be able to “sell” digital movies or games anymore: Any time you go to “purchase” digital content, it must plainly tell you that you’re renting said content for an undetermined amount of time.
Funny how so much recent talk has emerged yet again about how companies like Microsoft want to get rid of disc drives on their next Xbox… It’s almost like companies don’t actually want you to ever truly own anything. A rent economy is toxic and rotten, and it’s infuriating that it’s literally becoming our entire economy.
Companies change the contracts all the time and customers just agree to them.
Consumer protection would help, so maybe it’s time to start voting for the people who support it.
It’s entirely unreasonable to assume that the average person has the time or knowledge necessary to read, comprehend and agree to every terms of service agreement shoved in their face. Legislation should reflect this fact, and there should be something similar to game and movie ratings that give an easy to understand summary of the agreement.
Imagine if there was a law for making the contracts easier to understand.
- We’ll spy on you and sell your data to the highest bidder.
- When something goes wrong, it’s your fault.
- You can’t blame us.
- No money back.
- When in doubt, we do what Darth Vader would do.
Sign here: _______
Come to think of it, slot machines do tell you quite clearly how bad the odds really are, but people still dump their money on them. Why can’t we have similar honesty and clarity when it comes to contracts.
I want a lot of things from the US Congress, but platform planks like better consumer projection/rights just sound like easy votes for any candidate. I can’t wrap my head around why nobody is at least lying that they’ll address this.
Funny how so much recent talk has emerged yet again about how companies like Microsoft want to get rid of disc drives on their next Xbox… […]
While I will freely admit that the lack of a physical drive is a huge way to drive downloaded (and licensed, revokable) content controlled by the company, it’s worth noting that physical media is really not all that great a medium for transferring things like games or movies anymore. Blu-ray discs can hold, in ideal situations, around 50GB of data. A lot of games – especially AAA games, are well beyond that. I think Spider Man 2 came in at like 85GB? The internet says Hogwarts Legacy is ~75GB on XBox.
Network connectivity, and downloading content to our devices is almost certainly going to be the way a lot of the world works going forward. That doesn’t mean we shouldn’t be able to back our content up elsewhere, or offload it to some other device.
Your right in noting that the laws and regulations need to keep up and protect consumers’ right to the content they’ve purchased.
edit: Here, I’ll bold the important part.
Then put the games onto high-storage solid-state cartridges like Nintendo does. There’s no reason to be limited by existing technology like Blu-Ray except for laziness. Hell, they could even just put an SD card reader in as the physical game tray and put games onto SD cards if they’re that lazy and don’t want to spend on R&D.
Removing the capacity to have physical copies of games at all is always a bad move that is disingenuously masked with a “but the world is going all digital!” all the while knowing that this gives them greater control over things we’re supposed to own.
Would the reading speed of those SD cards be as fast as the reading speed of Blurays? Or is the reading part of using Blurays unnecessary in the first place because most of the game is loaded onto the console itself?
I imagine you could write-protect the SD cards the same way you do with Blurays, so if the question above is a non-issue, then that’d be quite a cool solution. SD cards pushing terabytes easily now, they’d be large enough for sure.
But then again, afaik, the discs are not really needed and don’t need to accommodate that much space in them except for licensing and DRM stuff, I think, since the majority of the game is downloaded regardless, right?
https://en.m.wikipedia.org/wiki/Blu-ray#BDXL
Even normal UHD BRDs can and do hold upwards of 100GB, as those can have 4 layers (~25GB each layer).
A lot of game size bloat is due to lazy optimization. Lords of the Fallen on PC–while it had questionable game performance for some folk–the game looked gorgeous and was quite a massive world, yet the download for it was around 40GB.
There are very few games I can think of that warrant being 100+GB. And even if they’re more than 100GB, what’s stopping them from just using 2 Blu-rays? Remember the PS1 days when games like FF7 had 4 discs? Or when WoW came out, it came with like 8 installation discs or some other absurd number? Blu-rays are more expensive, sure, but I can’t imagine games getting to be more than 2 discs long during the lifespan of Blu-ray as a storage medium anyway.
Except that games are broken at release and need day1 patch in order to work. Although you will ship BD, the day update servers are taken down, your physical copy won’t allow you to play the game either.
The only question I have is : Is torrenting game patchs / updates concidered piracy as well ? If it is, we are definitely doomed.
A rent economy is toxic and rotten,
Not always. I would gladly pay to rent something I need only every now and then instead to buy it.
I’ve been boycotting Sony since the CD rootkit debacle & haven’t regretted my decision yet.
I forgot about that whole thing. For those that need a reminder like me:
Here is an alternative Piped link(s):
https://piped.video/imMRzBzQm1U?si=JI8oEYGIN48E16Bu
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Ooooor read for 30 seconds on wikipedia. Fucking 8 minute video faffing about wanking off and spit shining his own bald head.
Hey, I totally understand your preference for text-based sources, I even share that preference, but maybe tone it down a little? It’s really not a big deal.
Imagine this but reversed, someone getting worked up about sharing a text source rather than a video.
Fucking text? GLYPHS?? What is this, ancient fucking Egypt? How about a human I can see and hear?
When I see a source I don’t like, I go find one I do. Then I’ll usually link it in the replies for others who share my preferences.
Its barely the second month of the year and these companies are nose diving to the fucking bottom.
IIRC, though, that wasn’t Sony’s decision - WB yanked the licenses because they wanted those shows to only be on their streaming platform.
So it’s just irony that Sony is doing the same thing now.
Once they sold the copies, then the licenses for those copies were no longer Sony’s or WB’s to yank.
This shit is no different whatsoever from a store owner breaking into customers’ houses to steal back products they’d bought and paid for to settle a payment dispute with a supplier.
🏴☠️ sharing is caring.