How long have you waited to get it? Was it worth it?
People missed the point of this, its games that you waited for after release, not games you waited to release.
I turned 40 this year. I pledged for Star Citizen when I was 20-something 🙃
It’s still my dream-game, so I’m still patiently waiting.
I want to love this game but every time I try to play it I run into a plethora of game-breaking bugs within an hour. Maybe my grandkids will enjoy it.
I remember the original announcement and worried it was a ponzie scheme. 20 years later and here we are.
Alternatively, a friend of mine has sunk 10k into it.
10k? I hope it’s hours and not money. Even though 10k is some insane amount of hours too.
Starbound. Waited years while it was in development, and my buddies and I just let the hype build and build. When it finally came out, it wasn’t even close to worth it. At the time, it still seemed like something that would eventually get to where we hoped (or at least for the most part), but picking it up every few months/years showed us the dev team’s ideas were great on paper, but they just weren’t capable of implementing any of it well.
More recently, I’ve seen YouTube docs that have gone into the awful development and bad treatment of young developers who weren’t paid, and fired after they caught on that they never would be.
On the bright side, it gave my friends and I a new appreciation for how great Terraria is, and why it’s similar features work so well when Starbound’s didn’t
Maaaaan I bought this game on release and it was actually better then than compared to now. Before, you could be “evil” and kill innocent villagers and loot their stuff. The game also wasn’t mission-based like they made it later on in development, the progression was more comparable to Terraria where you just find and craft equipment across planets.
Then they started limiting what the player could do, railroading them into linear story missions, making progression slower etc. It was a big disappointment, because the game isn’t bad, it’s just built on many bad decisions.
Lol I do remember having more fun when it first came out, assumed that was just the honeymoon period but now I’m not too sure.
It definitely had more of that Minecraft openness compared to the later “crappy Terraria” pre-built content. Doesn’t help most of the additions we were looking forward to at release ended up falling flat. But yeah, the game isn’t bad, just screams having more potential than it could ever have lived up to
Sonic adventure for the Dreamcast. It was released in 1998 and I played it for the first time in 2019… and it blew my mind. It’s such a solid game, a really cool environment with amazing camera angles, diverse levels, and a difficulty that’s just right.
It was a game I spent my literal childhood on - I remember having a Dreamcast ever since I was 4 years old (I was born in 1996), and the one game I spend most of my time on was Sonic adventure and Sonic Adventure DX. I was replaying the Sonic Adventure a few months ago, and the game is still crazy good! But it was such a surprisingly different experience than I remember.
The Outer Worlds. Would have been the last game to date that I’d had pre-ordered, but they went Epic exclusive, so I decided to be patient and wait for the Steam release. Year goes by and it releases for Steam, but at original launch price. Decide I’m not willing to pay full price for a game I had to wait extra for.
Now it’s turned into a game of seeing it go on sale and remarking, “Come on guys, you can do better than that.”
You can pick it up now, along with a couple other games for $12.
The crosshair not being in the middle of the screen really killed that game for me.