They still look good.
Just commit a minute drug offense in the USA, and you can experience transparent electronics again.
Forget colour. That generation iMac was incredibly repairable compared to today’s Apple stuff. Two screws on the back panel and the whole internal tray slides out. Every major component’s immediately accessible. And all repair parts were available.
Though, with the caveat that the computer stuff is integrated with the CRT which stores a potentially deadly high voltage for quite a while after being unplugged. Which doesn’t mean it’s not repairable, it certainly is especially by an independent shop with trained technicians, but it was still very clearly not meant to be repaired by the user with no prior experience. IIRC there were older Macs with integrated monitors that had the computer parts more or less separated from the monitor parts, which were comparatively safer.
Mind you, this carried over to fairly recent iMac models, because up until the M1 iMacs, they had their power supply as just a bare PCB right beside the motherboard with no separate enclosure, and modern switched mode power supplies also have capacitors that store deadly voltages long after being unplugged (as in, higher voltages than from the wall, they step up the voltage before stepping it back down which allows them to use more energy efficient components). While there’s a lot to dislike about discrete power adapters for everything, they are definitively safer especially for people doing repairs because all the dangerous high voltage stuff is self-contained and separate from the actual device itself (and allows you to very easily replace the power supply with zero disassembly).
Isn’t the 2DS from more than 10 years after most of these?
Glacier N64 is best N64
Loved the N64, but that was one of their worst controller designs ever (not the color, but the shape/layout).
I never owned one, but played plenty of my friends N64’s. The controller has three different handle positions, so you had to move your hand from one spot (for pressing directional buttons) to another spot to use the joystick.
I’m sure eventually you’d get used to it and not think twice about it. But it was definitely a unique controller design
The three-prong layout was certainly an idea someone had. Having an analog stick on a console controller was innovative at the time, but the implementation of putting it on its own grip so you had to choose between it and the D-pad didn’t go so well. There were games that used the D-pad, but most titles published for the system were the newfangled 3D games that were best played with the newfangled analog stick, so in practice most players held the right-hand 2/3rds of their controllers. There were a lot of games where having occasional access to the D pad would have been nice; imagine Majora’s Mask with the transformation masks and ocarina bound permanently to the D-pad so you wouldn’t have to keep menuing to replace C-button items, especially late in the game.
Sony very quickly studied what was right and what was wrong with Nintendo’s approach and they created the Dualshock, which was almost entirely perfect.
This was the only way to know if ants are living in your Nintendo and they’re going to fry a circuit somewhere.
It’s a wasteful we moved away from this design.
I think that is more a problem that you need to clean up your room more and properly dispose of your candy wrappers. Gross.