Mine are bloons td 6, league of legends, and rocket league.
Vampire Survivor. I love games that i can play offline.
For me, it’s using emulation. I’m currently playing Paper Mario: The Thousand Year Door from the GameCube, and there are very few android games that can match the quality of older AAA titles.
Plus, no microtransactions!
Open Sudoku and Endless Sky. ES saves the game as a text file. If you play it on PC and save a file the last line of the text file is the only difference. You can play the game on both and save back and forth. I only have FOSS apps. I don’t have any google stuff at all. Both of these are from F-Droid.
DO NOT SUPPORT CANDYWRITER. Play the original Instlife, the game the company Candywriter bought and deleted to destroy the competition. You being on Android you can grab an .apk file of it.
Instlife was developed by InstCoffee, a group of two indie game developers. Candywriter was at the time a 10 people company.
Instlife began development in 2016, and started gaining raising traction in 2017. BitLife was released for iOS only during the Instlife massive boom in popularity in 2018, while Instlife still had no iOS version. Bitlife gained steam thanks to a few dirty tactics (Instlife ran no ad campaigns and completely free, while Bitlife constantly spent on video ads on other games and websites and had a in-game barrier forcing people to share the game on Twitter if they wanted to have all features) and being the only game on iOS of its type it during the boom of course started doing numbers.
For every Instlife update, Bitlife would come 1 week later with the exact same feature as a carbon copy. (With Instlife gone, Bitlife actually diverged heavily from the original concept).
When Instlife began making and distributing its iOS version, Bitlife started losing players moving to the original and at the time much more complete and polished game. Not too long after the iOS release, Candywriter bought full rights to Instlife (the amount of money was never disclosured, but the acquisition was confirmed by both parties). It lasted a week under the new ownership, where it then got silently removed from both Play Store and Apple App Store and followed tweet from Candywriter announcing the acquisition and the imminent release of the Android port of Bitlife.