Honestly I didn’t even know this was something people were clamoring for.
Yeah that makes zero sense. Not only is it more realistic, half the fun is to accidentally carpet bomb yourself and your team because you threw the beacon into a wall and it bounced back. I also think it nicely meshes with the fascist satire theme, you are really just meat for the grinder and quite expendable, calling in airstrikes that cost more than you make in a year.
Not to mention the whole game would have to be rebalanced. Imagine if you could just drop a carpet bomb, orbital strike or 380mm right on top of your squad and have it just kill enemies.
Who the heck is asking for this?
After having just gotten got by the same 380 barrage twice in a row, I suspect that it’s literally just the 380 that’s the culprit here. They should consider tightening that cone or something, because it is waaay too big and long if you aren’t solo throwing and then sprinting in the other direction.
No, people should learn how to use it. You don’t throw it at your group’s feet: you throw it into a nest or a base, along one or two other barrages, and let the magic happen from a safe distance. Or you throw it in the middle of the map in kill missions where you’re being overwhelmed, and die with honor.
And when you finish a mission the game comments things like its ok friendly fire happens sometimes etc
Haven’t played it, but from other coop games I can say there are:
- People playing casually and not feeling well after accidentially shooting a teammate;
- Teammates going all toxic about being shot.
I love FF playing with my friends and other people, but sometimes I got kicked for not doing something right, even if it’s just others’ person opinion. Turning off FF is just a sticky to cover the hole in the wall.
If this happens, the problem is not the game. If people get angry over a fucking game, then they’re not worth my time.
Imagine chess players feeling sad for sacrificing one of their own pieces.
The premise of the first and second game is built off friendly fire. You can’t have Helldivers without friendly fire.
Friendly fire isn’t.
I remember the first time I learned this lesson. Cluster bomb called in, killed the other 3 of my team. I learned it again on the 120mm HE, and the 380mm HE. The mortar sentry.
Bouncing a 500kg off something right into your face will never not get a hearty laugh from me. We can send beacons into space, but we can’t mark a location without being in dangerously close range.
Half of the fun and challenge of this game is trying not to tk your squad lol
My brain has a bit of trouble comprehending every time I see this headline. Of fucking course friendly fire isn’t going anywhere. It’s in several PvE games and was a crucial part of HD1. Why is this even a sentence that was spoken? The bizarre effects of niche things becoming popular.
I have to be honest, i prefer friendly fire to be off in all multiplayer games. Helldivers 2? No, that shit has to stay on