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snooggums

snooggums@midwest.social
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Just living life without the distractions of phones and cars!

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I get a short movie vibe based on the camera angle and lighting, but that could just be hoping since being stuck in a flooded tight space is my biggest fear.

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Sigh.

I was just trying to point out why some people might do something out of habit.

All jobs should be paid enough that tipping can just go away. Yes, both bartenders and baristas have similar skills and should get similar pay.

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Tekken 8 didn’t have an early access that I am aware of, and I have given a Not Recommended review on steam because of the shop being added post release. The Tekken situation is not an early access problem, just a greed problem so I might have caused some confusion as an example of games having sketchy behavior even without early access.

Multiversus is free to play with predatory monitization. The beta was free, but you actually got stuff by playing a somewhat reasonable amount of time. During the beta they increased the amount of time and people complained, so it was kind of surprising that they did the opposite of the early access feedback on release.

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WoW did set out to be massively popular with a gameplay style that encouraged daily play.

PUBG lucked into the popularity by getting the scale and pacing correct for a large audience.

Both also seemed to benefit from server issues causing an ‘exclusive’ thing that means people lined up to get in during peak hours. Popularity can breed popularity, especially when the games are fun.

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Minimum wage in general is barely anything, and traditionally tipped positions are likely to be minimum wage.

Even if wages were closer, the tipping mindset is going to be hard to shake for people who spent decades tipping those jobs. Habits are habits.

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Who watches the same movie every day without watching something else in between?

Game distributers set their expectations on the most successful games, so they want to beat World of Warcraft and PUBG on player counts.

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Same for me, and I have had better luck with enjoying early access games than most full release games. Valheim is the stand out example for me, but there arena couple others with hundreds of hours of fun! It also helps that indie early access games tend to be less expensive.

Then there is the case of Multiversus, which was way more fun to play in prerelease than it is now. On top of that they cranked up the intrusive monetization, so getting to the less fun gameplay is a slog.

Then there is Tekken 8, which launched ok and then added a shitty shop and annoying seasons shortly after release. It also seems like the networking has gottenn worse.

But every early access game where I was clear on expectations has been fun and always feels worth the money.

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Always a great reminder to focus on the basics. In addition to hygiene and cooking, there are a lot of little things like basic repair by tightening screws, cleaning surfaces, and upkeep on utensils and other things that are used regularly that are great to pass on if you know how. While my parents did teach those things when asked, they were extremely busy and didn’t always volunteer the non-basic stuff and I didn’t know to ask.

Thank you for the reminder, @DaddysLittleSlut@lemmy.world

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I don’t think about them at all.

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