Just asking, is starting a new character now going to leave me annoyed and feeling like a little brother tagging along or is new character progression pretty forgiving?

37 points

Democracy knows no bounds, join the fight against tyranny!

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20 points

I would like to know more…

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36 points

Join us! It’s a great value for money game.

The starter gear is actually pretty good, you will be able to contribute right away and handle everything on lower difficulties. You unlock the more specialized weapons over time but I used the starter guns and stratagems until level 15 with no issue and was always filling a role on my teams.

You have to unlock the higher difficulties by completing groups of missions at your highest option, so you will not be outclassed by any difficulty level at the start. A low level player in a high level lobby just means they’ve succeeded on several missions before, so it is not a negative for the team.

I do know trolling on the trivial difficulty became a thing, but it’s much rarer than high level players joining to chill out and share equipment with newbies. If you’re being trolled (and it is rare), just leave, they can’t follow you or find you again.

If you do buy the game some tips:

  • there are multiple currencies, they are not a pay to win obfuscation mechanic, so don’t worry about that. They let you upgrade different things at the same time.
  • Samples help you unlock upgrades to your ship, they are always shared, not everyone understands this, so at low levels sometimes people steal them, it means nothing for the team.
  • All rewards are shared equally by your team, always
  • medals help you with your Warbond (like a battle pass, they appear in the acquisitions tab), they do not expire or go away, and only the premium ones can be purchased. You can unlock the premium Warbond by saving your Super Credits, you don’t have to buy them, you aren’t behind for not having them.
  • warbonds are how you unlock armor and primary weapons, but most importantly Boosters, which are team buffs you equip.
  • Requisition is used to unlock new stratagems, there are no best stratagems, they’re all useful depending on play style. The only broadly one considered better than another is the laser guard dog vs the liberator one.
  • you can find samples, super credits, and medals in mission by investigating points of interest, so exploring is the path to upgrades
  • teamkilling happens, just use the emote wheel to apologize and move on, nobody cares or tries for revenge unless you’re especually eggregious.
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2 points

Even for the guard dogs, the only reason the laser is better is because you have limited reloads compared to the liberator version. To me that speaks highly of the balance in this game.

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2 points

Great tips! I appreciate your type-up.

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-29 points

This game is stupidly overpriced for what it is…

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16 points

It’s half the price of almost all games these days, and is twice as fun as most.

Yeah, it’s got bugs, but also way more depth than a lot of games that are just assets thrown into a game engine.

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-3 points

It’s $50 for me, I have never even considered a game at $100, I instantly blacklist them knowing they won’t be worth it

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6 points

Found the average Ubisoft enjoyer

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-10 points
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LOL you are so far from accurate. I won’t even pirate Ubisoft games, nor ea games. Literally not worth the bandwidth

As for hell divers, I see zero enjoyment in the W simulator. Glad people do, but the cost is NOT worth this game at all. Maybe half the price…maybe…and even then it’s like 10 hours of play then I know it’ll be boring as shit

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27 points

Not at all. Level doesn’t matter too much, some losers only care about meta builds but fuck em.

Although it’s best enjoyed with friends.

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23 points

Progression is capped, and pretty fast. And as others said it doesn’t matter much (or at all, under difficulty 6).

Get in the hellpod, cadet

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3 points

Easily 100 hours before cap, even longer depending on difficulty, that’s a good value for 40€

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2 points

Progression is capped at level 25 currently. You don’t get more strategems for a higher level. The overall level cap is now 150 instead of 50, so way more than 100 hours. Level 25 comes at around 20hrs of gameplay? And you only need the last 5 levels for the mech.

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1 point
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Ship module unlocks take way longer than level 25 , I’m 47 and still missing a few rare samples. Medallion (warbond) progress will also continue for me 10-20 more hours, so you oo you’ll be unlocking new weapons and cosmetics for a while. And I think there’s a new warbond every month first thursday. You get medallions with less playtime if you just log for major/personal orders though

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16 points

I restarted 2 weeks ago because cross progression isn’t a thing yet (bought a new toy). Last night I played alongside level 5 players which is quite new still.

Mission difficulty is easy to manage and change between. There are always high level players joining easier missions for a break too.

If you’re ever in doubt as to what you should do, dive and dive again. And again. And again!

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