Nathaniel Chapman, a designer who has worked at both Blizzard and Obsidian, also added: “The slow grind on something you do not believe in is 10x as soul crushing as crunching for something you care about.”
I felt that
Hey this is me working at Unity! The never ending churn building a thing that I tell people to not use is terrible. In a few months though I can handle a change or gap in insurance though so I’ve got a light at the end of the tunnel at least
In a few months though I can handle a change or gap in insurance though so I’ve got a light at the end of the tunnel at least
This is just so fucked. In no way do I mean on your end, but just that the system begets inhumane situations like this.
Isn’t it great? I love it. The whole situation is amazing. So insurance covers this surgery, but they don’t do it directly because reasons and I had to enter a self pay agreement with the hospital. After surgery the hospital takes my money, bills insurance, insurance reimburses the hospital, then the hospital reimburses me. And if anyone says no during any of these steps I get to start suing people. I had to save a down payment on a house amount of money for something that insurance is supposed to cover, and if I have any kind of insurance changes along the way I risk being out the entire amount
As a fellow Unity employee, I feel that right down to my bones. If the job market for software devs didn’t suck so hard, I would have left a while ago. Compartmentalization is the only coping mechanism I have to keep myself going.
This isn’t at all how they told me being in it together would be lol. Congrats on surviving the mass firings at least, and I hope some good opportunities come your way
from a longtime user perspective - yay, they got rid of riccitello - but the board that put him there is still in power. How’s the linux guy working out as ceo? at least you sold of the useless weta stuff… never understood that acquisition
Linux guy is fine, definitely better than JR. Really they’re just a face being used to chainsaw through the company but he’s been pretty honest with us which I like
Those two things seem like they’d be connected…
Um…yeah this is a weird way to state it. Pretty sure crunch causes burnout.
Crunch (imposing long periods of major overtime to meet a deadline)
Burnout—sometimes called “occupational burnout”—is a state of full-body exhaustion brought on by prolonged exposure to stress.
Yeah…
I think the implication is that Burnout is not only caused by crunch. But also by working on projects you don’t really care about, or have to watch decisions from higher up ruin.
Marx’s theory of alienation rings a bell:
When I was a kid I wanted to be game dev. Back then a game with three separate people for the coding, graphics and music was considered a big release.
Glad I didn’t get into that tbh, because it sounds shit these days.
Wtf? WDYM FO:NV team, that game came out fourteen years ago.
Devs are getting ground up as
collateral damagepart of our employee retention plan