cross-posted from: https://lemmy.ninja/post/238729

After hearing the creator of Rick and Morty was involved with this game I was GOING to recommend:

High on Life is a cosmic adventure game that unfolds on an Earth attacked by the G3 cartel, extraterrestrial beings who exploit humans as drugs. The protagonist, a directionless high school graduate turned space bounty hunter, embarks on a mission to halt the invasion. Alongside the hero are his sentient and vocal weapons known as Gatlians, providing commentary and guidance throughout the journey. The game’s interstellar journey spans across various cosmic locations, such as a jungle and a city built on an asteroid’s surface, encountering both hostile and neutral characters. The player uses a unique arsenal to combat enemies, including a pistol, rifle, shotgun, knife, and a distinctive grenade launcher that shoots “baby grenades." Alongside battling adversaries, players solve simple puzzles and upgrade equipment in this captivating game.

STOP

While this sounds good, if you google “High on Life” you’re going to find LOTS of configuration recommendations on how to adjust the video…

So it’s even playable.

One guy had a 7950 CPU and a 4070 GPU and couldn’t get the game to 60 fps…

The last patch for the game was in March.

OTOH

RECENT user reviews are VERY POSITIVE AND it is fully verified for the Steam Deck.

So what am I saying? The bugs MAY be fixed based on available information. YMMV

4 points

I’ve been playing it quite a bit on the Deck, and it’s running fine. I left the settings on default, except for upscaling, where I enabled XeSS, which makes some things much more beautiful, for instance fur.

With XeSS enabled, I had to set display refresh rate to 40 Hz though.

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15 points
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4 points

The game has that unavoidable UE4 traversal stutter, but that’s the only real performance issue I ran into.

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1 point

Unreal traversal stutter? I’ve never seen a stutter on movement in unreal that was caused by the engine.

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1 point

It happens when crossing boundaries that trigger loading new areas in large open maps.

UE5 supposedly fixes this, and it’s one of the big reasons Coffee Stain upgraded Satisfactory to it.

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1 point

Same here with my 2080ti. 🤷‍♂️

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38 points

Funny, because Justin Roiland’s involvement is why I wouldn’t pay for it.

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2 points

Is there more he did than the charges that were dropped due to lack of evidence?

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13 points

Not for $60

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1 point
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I played it on Gamepass on Xbox when it came out and had no issues.

[small rant]This is one of the main reasons I prefer playing on console these days. Generally speaking, bugs on console will also be on PC but bugs on PC won’t always be on console. Yes, the performance ceiling is lower on console, but some of us aren’t looking for ultimate performance, just a fun time gaming without bugs.

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