Not sure about the consumer laws where you live but it might be possible that you can return it when you cannot use it anymore because of this
An honest reaction… From a ceo? That’s the first time I’ve ever seen that. I figured those people were clones and programmed to say the same thing as every other ceo.
All it takes to be a CEO is to be the person in charge of running a company. There are a lot of companies that are a lot of different sizes doing a lot of different things. If you start your own company you’re the CEO, but you’re also the head of sales and the person who makes coffee runs.
The stereotypical CEO (who makes boilerplate, sanitized public statements) is stereotypical in the first place because they run big companies, reporters care what they have to say. If you read the news you hear their words a lot.
Smaller firms, self started firms, and a lot of the more unique operations that would have CEOs that go against the stereotype don’t make the news often, so the stereotype stays intact.
It’s not so much honesty as much as trying to stem the bleed.
A CEO has a fiduciary obligation towards maximising the profits of the shareholders of his company first.
Another comment here said how they needed money and expertise from Sony to roll out a game that could support concurrently the number of players they do support and how Sony is collecting their dues.
However, the fuckton of hate that’s being piled on now goes at least partially on to the developer which puts a wedge in the previous alliance.
As a developer, because of the demands of the publisher, they’ve gone from a position of such extreme good will that they had only blue skies in front of them - heck they could have crowdsourced their next game with ease and people would buy it sight unseen, meanwhile I bet Sony would be considering buying them to become in house studio, MS has a history of scooping such studios also - to revulsion and betrayal.
It also opens up a strategic vulnerability for a different developer to white knight the now proven market.
That’s not good news for the shareholders and future prospects and the CEO is trying to stem the bleed without pissing off the publisher. Seems pretty tame to me.
I guess acknowledging the problem is the first step.
If this is about the new PSN requirements, I don’t even think Arrowhead should take the blame. That was obviously something that came down from the publisher.
Arrowhead, as the developers and artists who worked to create the game, deserve little to none of the blame. Arrowhead, as the business entity who voluntarily entered into an agreement with Sony to have this requirement in their game in the first place, definitely deserves the blame. Whatever project lead thought this was an acceptable concession to make in order to secure funding from Sony was definitely not on the same page as the rest of the team who actually made the game.
Seeing a lot of parallels to the Cyberpunk 2077 launch; beautiful game created by a passionate team who loved their craft, massively damaged by short-sighted, greedy decisions by studio execs.
I believe Sony owns the Helldivers IP, so they may not have had much choice in the matter.
They may not be to blame, but they are responsible.
For instance if they knew this was coming down the pipeline as a requirement, this should have been in place on day one.
This is a lot of words to say “I’m angry and I want to blame a hardworking creative studio, instead of the massive, famously consumer unfriendly, publisher that’s actually at fault”.
Does the game on Steam deserve the downvotes? Yes. 100%. The game on Steam is a direct result of the developers work and Sony’s publishing. But it’s not the developer’s work that is causing problems, but Sony’s publishing decisions that have negatively impacted the experience for huge numbers of people.
So does the developer Arrowhead deserve blame for accepting a contract to produce a game for Sony’s IP? No, they did that and did their jobs as contracted. Sony is the only party here that deserves blame for enforcing an asinine account policy that they’re competitors (i.e. Microsoft), do not.
This might be true but this one title’s success will have a bigger impact on the developer’s (≈100 staff) future prospects than Sony (≈113k staff).
Sony could simply ignore the issue and they wouldn’t be losing any sleep.
On the other hand this game is the only title the studio has released since Helldivers in 2015, they have the most incentive to protect the reputation of the new title, the IP, and the studio.
I think they knew they would get backlash and factored that in.
He didn’t say anything like “I hear your concerns and we will look into them”
That’s because there’s nothing he can do - this was Sony’s decision as the publisher and the developers can’t do squat about it unfortunately
I’ve heard that their community manager was caught shitting on people who were upset about the announcement. That kinda suggests that it wasn’t a publisher decision, or at the very least, that their community manager(s) are handled by Sony. It’s possible they may be trying to court Sony into buying the company, or that Sony gave them an offer they couldn’t refuse.
I don’t live in a place without PSN, however I uninstalled because of the malware style anticheat files that a small update tried to sneak into my system. Fuck off Arrowhead and Sony both, no thanks, I don’t need to jnstall that kind of stuff to enjoy games with my friends on PC.
39% of recent now.
Mostly negative now