I’ll be interested to see what they have in store for the next iPadOS at WWDC. I fully anticipate them continuing to underutilize the horsepower of the Pros
iPadOS feels like a real bottleneck for the iPad Pro line now. All that horsepower but limited room to gallop.
I’m not an advocate of putting macOS on iPads, but iPadOS really needs to expand more, especially for things like file management and multitasking. Multiple audio channels when?
I’ve seen some people speculating based on the new Magic Keyboard having an Esc key that something dev friendly is coming so who knows.
I think the option to dual boot or run some type of virtualized sandbox should be present at this point for power users.
macOS is really not optimised for touch though. macOS on a 13 inch iPad with a keyboard and trackpad attached would probably be usable, albeit with limited IO. But trying to use macOS with just fingers isn’t going to be much fun, especially for more complicated software.
Personally I’d rather see Apple further develop iPadOS as a touch first productivity OS, and leave macOS for the Mac.
Maybe if Apple opens up the App Store rules (willingly or not) more eventually virtualisation will be possible on an iPad, allowing people to DIY a macOS-on-iPad setup if they really wanted to.
8GB of memory on your base model was ridiculous half a decade ago, it’s a crime in 2024.
I’d also say a quarter of a terabyte is nowhere near enough storage for a computer a quarter of the cost.
I’m not a Mac hater, the (non-baseline with recent revisions) MBP line has been pretty fantastic for as long as I’ve been using them (over a decade now), but the baseline non-pro models are a waste of money.
I know it’s their own press release and this happens with all sorts of companies, but their choice of “stunning” disgusts me
Until they can run blender i wont look at them. Such a powerful chip to be stunted by a mobile OS
They actually had a couple seconds of the new mobile zbrush running on it. Blender natively supports metal nowadays (thanks to apple), so making it work is on the blender team. Sounds like a lot of work, though.
I want to animate in Blender not sculpt though. Apple should have a toolset to easily get Metal mac apps running on ipadOS. Or you know, let us install MacOS on ipads since they use the exact same chips
While you could practically install macOS on ipads it’d work no better than windows used to work on tablets (it got a bit better nowadays). macOS is just not designed for touch input and would be a hideously subpar product. Can you imagine trying to use your fingers with the blender UI at 1x scale?
There is a toolset to easily get metal mac apps on iPad, though. I actually looked into what’d it take to port bender to iPad previously, and metal is the least of all problems. Blender is just a notoriously complicated piece of software.
New iPad Pro only works with the new Apple Pencil Pro. Which is the same price as the 2nd Gen.
So anyone with a current Pro and a 2nd gen pencil needs to upgrade both. That’s insane.
Now if that isn’t the shadiest Cook move I don’t know what is. What’s next? Do I need a special Remote Pro with the new Apple TV? Are we really doing “Pro only” accessories?? Is that where we are these days???
All 4 Apple pencils still being sold as of writing this. Yes even the first gen that’s nearly 10 years old. And despite 3 others available.
So much for tight Apple product lines.
And, I think, the keyboard. So if you have a current iPad Pro and want the better quality keyboard and trackpad, you have to upgrade your otherwise still more than capable iPad.
It’s fucking diabolical.
Yes, if you want to use a trackpad designed for specific tablets, you must buy one of these tablets. That’s outrageous!
So the iPad line mostly mimics the iPhone line again except the regular iPad and mini are left, unupdated, to become the SE line. the mini was literally all i was interested in seeing updated. I haven’t read much, was the price cut at least? *no it was not