All good until “for windows” fuck that.
Port it then, you coward, lol.
Winamp hasn’t seen real development in 20 years, and was exclusively a windows app at that time. What’re you expecting?
My guess is this is a win32 program or a codebase that is very Windows specific. It was probably discarded because it did not port very well to other platforms. Again, just a guess.
Still, it’s nice to see such a historicaly popular program get its source officially released.
What use do we have today for a music focused media player? Is it common for people to use mp3, flac or wav for playing music? I feel like music streaming services hold the market here.
I like winamp back when it was an alternative for the basic windows media player to listen to all my music but I dont keep mp3s anymore so I don’t know if I can see the point.
Was it anything more than just a music player with eq and skins? Did I miss the point back then?
Maybe I just don’t have the vision that others have and will be pleasantly suprised when someone comes up with a good use case and develops it.
I’ve been building my music collection since I was ripping CDs by hitting play, recording in Win95 Sound Recorder and running the .wav through LAME (nowadays EAC to flac, of course). I see no need to pay a subscription to listen to my music, when I can just use that same money to buy and own the albums* and not worry about them disappearing.
* also means more money goes to the artist
Also Navidrome + Symfonium means I can still stream to my phone so the only benefit Spotify etc has is new music, but YouTube (+ uBlock) gives me that.
My music library is hosted on my server, automatically synced locally on fixed devices and played from local files most of the time. Streaming services combine the advantage of sometimes disappearing, altering, removing content with the other advantage of needing an active internet connection at all time. That’s neither a good thing nor an efficient thing when the alternative is cheap and works all the time from everywhere.
Of course, I know this is not the most common use case; most people usually don’t care about any of this (and usually complain when something break). But it exists.
I have a big library of music, mostly MP3 or OGG and don’t really see myself pivoting solely towards streaming services where access to songs could be revoked at any time or could be changed/censored like movies or series sometimes are on streaming platforms. I do use YouTube for listening to new music and when I like it enough, I buy it to download (or acquire it in a different way if it’s not available).
Well, I mean I loved Winamp, but streaming ease of use pretty much killed it. Even then, I’ve been Linux Desktop forever, and other options there with better network and non-file aware media management tools kinda took over. Would love to see them make it as extensible as VLC though, even just for the nostalgic purposes.
As a Linux user, check out Strawberry. The name isn’t great, but the player makes up for it
If people are interested in an lightweight terminal-based music player, they can try CMUS (https://cmus.github.io/).
Mac Port! Mac Port! Mac Port!
As a product manager, I simply choose to overlook things like “implementation details” or “the laws of physics!!” /s 🤣
On a more serious note, I’m just reaching a point where I just want a small, reliable, and minimalist mp3 playing app for the Mac, as I’m starting to get sick of every single service wanting $20/m for stuff.
I pine for the whipping the Lamas ass winamp used to give…
There’s a recreation in re:Amp for osx, but I’d much prefer OSS apps…
Generally, I’d rather go back to just buying the music I want, ripping it and putting it on the devices I want to listen to it from…
Meanwhile https://github.com/XMMS2 has been open source from the start.
Audacious also has a mode that looks like winamp. I think it even supports winamp skins.
I loved audacious and it was my xmms replacement. I don’t really use local media players these days as everything is on my plex server.