189 points

Execs and the late stage capitalism game they play is ruining everything.

permalink
report
reply
71 points

Seriously. They’re actually betting against their own long term survival and it’s baffling.

permalink
report
parent
reply
87 points

They don’t care about their own long term survival. Their goal is to boost the next quarter and collect their bonuses, and when things go south, they jump ship with their golden parachutes and head to their next executive job.

permalink
report
parent
reply
12 points

if capitalism was designed in a way that long term was relevant, we would have this conversation…

permalink
report
parent
reply
148 points

Stop

Buying

AAA

Games

Stop

And don’t confuse high budget indie studios with AAA game developers

permalink
report
reply
74 points

I think I’m doing my part as a patient gamer.

permalink
report
parent
reply
21 points

Same, bonus points if you don’t even buy the AAA game when it’s on sale, instead buy an indie game with that money.

permalink
report
parent
reply
16 points

Man this is the way… I just started fo4. Got the bundle with all dlc for like $30.

2 days later got the massive patch.

And if runs on Linux… patient gaming is the best way

permalink
report
parent
reply
18 points
*

patient gaming is the best way

I think being a patient gamer makes more sense nowadays (or at least since PS3/PS4 days) than it did before.

Many games are unfinished, unoptimized or need patches, and all this annoying experience is for the users which I like to call “unpaid beta testers” then when all the needed fixes arrive we can fully enjoy the best experience, at the best price.

permalink
report
parent
reply
6 points

permalink
report
parent
reply
5 points

I recently played RDR2 and Witcher 3. They’re very good AAA

permalink
report
parent
reply
3 points

That’s what I tell myself mostly, though I want to get better at buying indie games new.

permalink
report
parent
reply
2 points

If you are gonna play them right away, I don’t see why you should not!

permalink
report
parent
reply
4 points

This is a nonsense take.

The Last of Us, Elden Ring, Baldur’s Gate 3, God of War, Doom. There are plenty of AAA games worth your time and money. Every bit as lovingly crafted as your precious indie darlings.

Maybe stop buying them blindly because you’ve seen a flashy ad for them on TV. There’s plenty of bad AAA games that do all the gameplay competently but have literally nothing to say. Where you can’t feel the touch of the designer at all, and all you can hear in it’s place is a hubbub of design-by-committee noise. The only thing those games have to say is “give me your money”.

permalink
report
parent
reply
10 points

Larian Studios who made Baldur’s Gate 3 could technichally be called an Indie dev despite the big budget and employee count. The company is privately owned by its founder and the games are self published.

permalink
report
parent
reply
5 points

Notice that other than Baldur’s Gate and Elden Ring, those are pretty old titles at this point. The AAA studios are doing everything they can to make sure those nightmares never happen again.

permalink
report
parent
reply
2 points

I would argue elden ring (haven’t played, not my style but heard many good things about it) and bg3 are not AAA studios, they don’t release high budget games frequently, they focus on one genre, and don’t have much (especially large budget titles) outside of that area of focus.

That list is also staggeringly small compared to The list it’s derived from, and I would say whatever list includes those games has a much larger “awful titles” section to go along with it. If anything I would say the games you listed (that are from multi title developers) are the exceptions that proves the “don’t buy AAA titles” rule.

permalink
report
parent
reply
1 point

He’s referring to the working conditions.

permalink
report
parent
reply
3 points
*

And don’t confuse high budget indie studios with AAA game developers

On the other hand, there are a lot of publishers out there who really shouldn’t have things called indie when they’re involved.

The ones who have struck gold (perhaps multiple times) and are already worth multiple millions, publicly traded or even owned largely by investment firms. Some like this still footing everything on the players (crowdfunding and then early access) and on top of all of that going onto places like Imgur and Reddit and doing unpaid marketing there (doesn’t seem great for the actual devs, and then there are things like multiple accounts/sockpuppets/deleting+reposting etc).

And even without the unpaid marketing stuff, a publisher has a lot of ways to screw over developers and/or players usually with the goal of money in some form.

permalink
report
parent
reply
5 points

Are you going to be brave enough to name and shame?

permalink
report
parent
reply
3 points
*

Are you challenging me?

For the most part, it’s not hard to find them if they’re doing the things I said and you pay attention while they do it. Look at how many titles a publisher has on Steam, see if they have a wikipedia page and if so if there’s monetary info involved. Recognizing a dev/publisher might also be part of it.

Also with self-publishing never being easier, some of my skepticism starts there. Another is games seeming somewhat shovelware-esque or like they’re trying to ride the wave of some other successful game/trend and that’s why targeting consoles early-on is likely important to them for the money.


I originally wasn’t, but off the top of my head some of the stronger examples:

Just because something is cute pixels that does not mean it’s indie. A good introduction to this is the existing discussion of Dave the Diver and its ties to Nexon. EDIT: Also, lootbox controversy with Nexon and Maplestory

One involving unpaid marketing and crowdfunding/early-access: tinyBuild. ~$473m IPO. Publisher of Hello Neighbor, which also has some controversy around it on quality (also mobile games with micro-transactions, because kid audience). While searching on this, I also saw someone angry about them doing testing on Steam and then a post-launch Epic exclusivity. EDIT: Also one of their games not having all content available on GOG.

The game Roots of Pacha had a license dispute (I do not know the cause, but the dev did end up getting the Steam rights) their original publisher had at least 6 different accounts on Imgur (and they also did the crowdfunding/EA thing too, and no it was not like 1 game per account either and some of those accounts are mysteriously gone now). Same publisher was in the news about controversy over boob physics, and I don’t doubt it was either suggested by the CEO for the headlines or just marketing clicks if controversy hadn’t have happened.


Even if people don’t care about stuff like this enough to stop buying the games, I hope they at least try to not enable or reward blatant self-promotion (particularly the more dipping and questionable practices involved) on the fediverse

permalink
report
parent
reply
2 points

Best I can do is preorder day 1 DLC.

permalink
report
parent
reply
2 points

🏴‍☠️

permalink
report
parent
reply

Indie games are the best!

permalink
report
parent
reply
97 points

Believe it or not, video games are art, and art is no longer for art’s sake. It’s for shareholders. That’s when these decisions happen.

permalink
report
reply
7 points

Return to Obra Dinn is some quality piece of art. There are still people making art instead of marketing.

permalink
report
parent
reply
5 points
*

You say that, but not all art is made solely for money. Just take a look at the indie scene (games, music, film, TV, etc) as an example.

permalink
report
parent
reply
2 points

Right! Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of, then micromanaging brush strokes? That’s the games-for-shareholders model, and it’s fucked. Games are best when made by people who are passionate about the project, not solely about the profit. My big hope now is the publishers learn from the Sony debacle and simply publish the game, be happy with their profit cut, and shut the fuck up.

permalink
report
parent
reply
10 points

Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of

I get what you’re saying, but you realise all the great renaissance painters worked on commission, right? So yes that’s exactly what happened.

permalink
report
parent
reply
3 points

When someone comissions a painting, they choose the subject and that’s about it. Sure if they didn’t like it they might not pay, but that’s probably already more hands off than any publisher in the games industry.

permalink
report
parent
reply
-2 points

AI making art while humans turn the gears, sounds like the future we all wanted.

permalink
report
parent
reply
83 points

That’s true, and it’s a subset of another reality: execs are ruining life.

permalink
report
reply
76 points

It’s the unchecked capitalism.

Better labor protection and antitrust laws would help, but the fundamental push is towards maximum exploitation of worker and customer. Power consolidates and then abuse for profit becomes easy.

permalink
report
reply
1 point

Whereas in a communist economy where people didn’t have to struggle to survive, game developers could focus on improving their craft and telling whatever the funnest story they can think of is. We can already see this on a small scale with the difference between indie passion projects like Hades, and AAAA cash grabs like suicide squad. Imagine if everyone could afford to chase their passion instead of money.

permalink
report
parent
reply
2 points

You could also probably get there with universal basic income

permalink
report
parent
reply
1 point

Don’t understand why you’re being downvoted. The only thing there I disagree with is the use of the word “economy” 😂

permalink
report
parent
reply
0 points

Probably because leftists use “communism” like it’s an immediate and obvious goal, but dismiss any criticism of past efforts to actually get there. It effectively becomes an unquestionable fantasy.

permalink
report
parent
reply
1 point

It’s unchecked because customers don’t really care. When is the last time there was a boycott of a game due to how the developers are treated?

permalink
report
parent
reply
10 points

Capitalism doesn’t get checked by consumers, there are a billion things too much to properly pay attention to and no viable alternatives.

It gets checked by either regulations and laws or replacing it with something else.

permalink
report
parent
reply
6 points

There are so many viable alternatives. I’ve got an increasingly long list of things I won’t tolerate in games anymore, and I’m nowhere near running out of games to play. The big problem is being able to identify which of those checkboxes are checked or not; PC Gaming Wiki is working for this purpose lately, though it shouldn’t be necessary.

permalink
report
parent
reply
1 point
6 points

Boycotts are only one tool in the box. Legislation should be addressing things like consolidation of power and anti consumer practices.

Unfortunately, the US has one far right party that has many lunatics that don’t believe in government (along with other insanities), and one center-at-best party that does that wield power effectively.

permalink
report
parent
reply
1 point

Boycott is a strong word, but I know that I and many, many others decided not to purchase Disco Elysium based on how all that drama went down. And I know I’ll never buy HiFi Rush after the way Microsoft closed that studio while simultaneously lamenting how they wish they had more games like that, because I don’t want to reward bad behaviour.

Same reason I haven’t bought anything from EA in a decade, and I’m really on the fence about supporting Ubisoft at this point too.

permalink
report
parent
reply

Games

!games@sh.itjust.works

Create post

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

Community stats

  • 6.3K

    Monthly active users

  • 9.9K

    Posts

  • 67K

    Comments

Community moderators