Hello! ❤️

I’m the developer of WalkScape! My game is an online RPG that is inspired by RuneScape, where all of the in-game progression happens by walking in real life.

I myself have struggled to exercise enough, and I’m diagnosed with ADHD. This project started off as something I was working for myself to help me exercise more. The game has been in Closed Beta since January 18th, and the player feedback so far has been awesome!

There are three key things that make the game very unique for a mobile game, in addition to just being a nice and cozy game that incentivizes you to walk:

  • No GPS. Unlike games like Pokemon Go, WalkScape uses pedometer instead of GPS. This means you can walk where ever you like, including at your home or gym on a treadmill. And doesn’t compromise your privacy.

  • No MTX or ads. I’m against all kind of predatory trends in gaming, especially predatory monetisation. WalkScape is completely community funded with Patreon and Buy Me a Coffee with no external investments.

  • Not hungry for your attention. WalkScape doesn’t even need to be opened in the background for you to gain progress in it. The game is designed in a way where you only need to open it after your exercise, and if you forget to the game it doesn’t punish you. It saves your “missed steps” for later.

If you’re interested to give it a try, you can check out https://walkscape.app to find how to join the upcoming beta wave, see some stats about the game (people have already walked more than 1.5 billion steps!), and our roadmap.

I’ll answer any questions you might have. Happy walking and stay hydrated ❤️

-1 points

I’m stupid, so I gotta ask, wouldn’t there be cheaters in this game if it doesn’t rely on GPS?

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4 points

Could spoof GPS anyways.

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3 points

Any game has cheaters. I know the team does have monitoring in place to catch suspicious behavior and players have seen consequences for it.

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5 points

Cheaters? In my single player game?!

Spiderman pointing meme

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5 points

But in the end, they’d really only be cheating themselves.

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3 points

Sounds awesome. I average 12k steps a day, might as well do so while enjoying a fun game. :)

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13 points

Tried it the last time I saw it it posted. Be warned, this takes a huge amount of battery life to run in the back ground. So much so I had to stop playing.

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32 points

This was already fixed like month ago! It was mostly happening on Pixel devices only.

Give a try to the new version, it shouldn’t use much battery at all now.

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1 point

May I ask what the reason for the battery drain was?

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2 points

I seriously have no idea. The Pixels had something weird going on when we wanted to keep track of the steps, and it drained a lot of battery. On other devices, it was not an issue. When I made the frequency of getting the steps lower, that fixed it.

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5 points

Does the app need to be open (like old PokeGo…) or does it just track in the background?

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14 points

Doesn’t need to be, and designed around the idea that it is closed when you’re exercising. Can be entirely closed, and still tracks the steps.

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26 points
*

Do you have integration with other health and fitness apps to retrieve non phone step counts?

I have a Garmin watch that does all my health tracking etc.

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5 points

It’s a planned integration but not available atm, afaik

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14 points
*

Ditto but for Gadgetbridge on Android :)

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29 points

Not yet, but it’s on our roadmap. Google is right now doing a major rework on this (Health Connect), which delays our efforts on that for a moment as we need to wait for them to release it fully.

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5 points

I would very much like this too! Especially if it can count distance/steps from other kinds of activities like biking, stationary bike, maybe even swimming.

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7 points

iOS?

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7 points

Both iOS and Android!

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3 points

🎇🎆🎇

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4 points

Play store only? Or fdroid/github too?

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1 point

Just Google Play and TestFlight for now. Could be that we expand to support more stores later on, but at the moment we can’t really support more than these two.

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