People are too sensitive nowadays, but some people also take things too far with their insults
Did you even listen to what was said? Insults are one thing but alluding to rape and then saying it’s not rape if the rapist enjoys it. Is on a whole different level of depravity.
Did you even read what they wrote? “Some people go too far with their insults.” What you described is literally going too far.
What was said wasn’t an insult. “Your momma…” are jokes, “you suck do bad…” are insults. Tbagging a dead body is an insult.
Implying you are going to rape someone and then saying it’s not rape because you would enjoy it isn’t a typical “insult”.
So yeah i read what they said. It just didn’t really apply to the situation.
In this video, you hear her say she’s not going to mute him for the content. She has the tools to solve the problem. But she chose not to use them.
EDIT Also she deleted the full clip and video from her Twitch. Nothing funny going on here.
Her saying she isn’t going to mute him doesn’t give him the go ahead to say the things he did.
Could this be a publicity stunt? Sure. Does any of this make what he said ok? No
That doesn’t solve the problem.
“When you to tell someone to ‘just mute comms’ to avoid harassment, you are essentially putting the harassed person in a position to not communicate,” said Donlon. “To compromise how they want to play the game to accommodate you.”
“Competitive games need to have room for banter. We believe this, and I do understand the fear that we will sanitise gaming by ‘over-addressing’ these issues,” Donlon continued. “We have no interest in doing that. But we do believe that a person should not have to be in a position to ‘grow a thicker skin’ or whatever other unhelpful suggestions have been thrown out there just to avoid threats of violence or literal hate-speech.”
It seems all you are trying to accomplish in this thread is to let assholes continue to ruin the experience for others by forcing the victims into silence. No, ban the assholes instead. Easy solution.
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Halo 2 never had a mute function and people survived.
Can people mute and block other players in the game? If so, just use the tools you have.
The problem is you know you have to mute them/ block them after they say/ do something bad to you. When you block them it may stop them from doing that to you but it doesn’t stop them from doing it to others on the game. Making it a bad experience for others.
Mute/personal blocks do not fix the root problem which is the toxic players being toxic in the game.
Ideally, enough mutes/blocks and that person would get a manual review.
I don’t like automated bans because they often have false positives.
I 100% agree with enough mutes/blocks leading to a manual thing.
Automated bans are not great but they have a time and place. Theoretically they are getting better.
My point is something should be done about these things. I don’t have the answers, but something needs to be done.
“People are too sensitive today” types are deliberately missing the point. Online is pretty much the only place where you can get away with spouting slurs or psycho shit. You wouldn’t do it in public or get away with most of it in public.
More to the point it’s just tiring having these types come into a lobby. They generally don’t (or can’t) play properly or fuck around until someone calls them out. They then start on that person or spamming the N word.
More often than not it feels like they try to frame it as “oh ho, people can’t handle my casual use of slurs, snowflakes”. When more likely is if you’re talking and behaving like that generally it means you’re obnoxious and disruptive to the game.
I’ll take your word for it since I’m using as a shortened form of psychopathic in the literal sense, which is wrong anyway since I mean sociopath.
Having witnessed teenage boys moaning into a microphone for an entire 25-minute match because my friend (a woman) spoke twice, I would say that it has nothing to do with growing thick skin.
My friend has thick skin. They heard it, muted everyone, calmly asked me to be the middleman for important callouts, and we played out the match. That is just normal there, unfortunately.
I don’t buy games that run Kernel level software either generally but the two issues are tangentially related. This seems like a problem yesteryears algorithms plus monitoring staff could have solved. The problem is the latter cost money and doesn’t generate profit. LLM/ML makes this feasible again I suspect.
It’s so interesting that there are comments about how people can mute/block people if they get harassed, but nothing about the people doing the actual unhinged harassment. It seems personal responsibility only should be for the victims of harassment…
On the topic itself, I actually know someone who works at Riot that is working on their “player management” tools, and the amount of data they have driving these is fascinating. The datasets they have are global, and aside from Vanguard, apparently there are certain toxicity trends that are so niche (in the Chinese servers, for example), you have to tune for the other server data sets for it (they weren’t really clear on how this works).
I really wish I could see what the backend of this tech is like, very few games have 10+ years of player and esports data to train their LLM/AI models.
Probably an amazing amount of data from people with open mics, little do their families know they are being recorded and saved to riots servers. Just spooky in all honesty. Tbh I see these people just not talking in the game themselves and just moving into discord. You get rid of toxicity but also encourage people to just not bother communicating at all.