I know this is an older article, but EAC has had compatibility with Linux for years at this point. Linux is also really easy to compile and develop for compared to MacOS. They just don’t want to because there aren’t enough players to justify the cost, most likely. Also might have some incentive to keep their game off the hardware of their biggest competitor.
Actually, I think they don’t want linux gamers, with their higher technical savvy. Some game dev companies love how 90% of their bug reports come from 10% of their users (and even brag about it). Other companies would rather just not get those 90% of bug reports.
It’s probably a good thing because your average Joe Public can’t write the bug report to save their life.
You get titles like “It’s broken and not working”. If you are very lucky you’ll also get a screenshot where everything looks absolutely fine and with absolutely no context as to what the problem supposedly is. The reason technical savvy people can write good bug reports is because they disproportionately work in IT and see terrible support tickets everyday, and know what not to do.
For example, if you’re reporting that outlook will not load it’s possibly a good idea to give a phone number and not an email address for contact purposes. Just a thought.
i remember playing fortnite in its prime, bugs were never fixed, they stayed there for years. Cosmetics on the other hand where added daily …
I think most Linux gamers understand they’re not going to get official Linux support. And most of the cases it’s also not necessary because the compatibility layer is pretty good. The only big hurdle is anticheat and that’s where epic would have to do the bare minimum of adding their own native EAC client to Fortnite.
Now the argument that it would increase cheating in a hugely popular game like Fortnite is somewhat legitimate, but I think it’s more likely Sweeney would rather let leopards eat his face than support anything related to Valve.
I think the argument of increased cheating has some merit, but less so in hugely popular games like fortnite. Because no anticheat is actually perfect and people who want to cheat will just use whatever method works. In a popular game like fortnite the demand is high enough that someone will find a way to cheat regardless of Linux support
Thank you, Tim Epic
Okay, now give me another free game Epic. I’ve got over 100 probably on you wacko store and have not paid for a single one.
You say that like you’re getting one over on them. But they’ve successfully got you to download their shitty software. You think they aren’t aware of what they’re doing?
They know what they’re trying to do, which is to bait people into spending money on their platform so they can have revenue numbers to show developers to get them to release on their platform to get people to want to spend money with them without bait.
Taking the bait but not getting caught in the trap isn’t quite pulling one over on them, but it’s also not what they were hoping for, so it’s not not taking advantage.
Step 1: Redeem games through my web browser.
That’s it, there is no step 2.
Why tf would you post this without at least putting a date on it lol
This is old news but I do often think about the flaw in Tim Sweeney’s strategy to try and bully apple and Microsoft into making their platforms work his way.
Honestly Epic should have got in the Linux bandwagon years ago so they could provide their own hardware.