I was only caught up with the news to its release date and didnt bother to check on it since then. I don’t plan to play it, but rather to check on the headlines and reviews surrounding it since I’ve heard some negative comments about the game. I know about the recent trends of the gaming industry but I was kinda hoping for Starfield to be better since I really dig the concept of open world and space exploration games.

-12 points

A bunch of people played it for 300 hours and complained that there’s nothing to do.

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7 points

Half of those hours are spent on load screens

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3 points

…are you doorsexual?

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0 points

Here is an alternative Piped link(s):

doorsexual

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I’m open-source; check me out at GitHub.

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6 points

In short, it’s shit. Way below usual Bethesda quality. Their engine is patently not up to the task of representing their game ideas. It’s a pity because there is some good stuff there. But not the main quest. It’s genuinely awful. I gave up the game when I discovered what the main quest was, it’s that stupid

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2 points
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Which is saying something, because the main quest in Fallout 4 is awful.

  • Be frozen in time for an unknown number of years
  • Get unfrozen, and watch your kid get stolen
  • Get refrozen for an unknown number of years

You learn that you were frozen for over 200 years total. It is most likely that your child is dead, just like everyone else you have ever known, so why would you look for them?

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58 points

Are you familiar with Bethesda games? The best way to describe it is that it’s a Bethesda game that sacrifices what makes Bethesda games great (the handcrafted open world) in exchange for an illusion of scale and scope by way of procedural generation.

What you’re left with is mediocre writing, boring characters and uninteresting exploration of copy-pasted points of interest.

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16 points

I can’t speak for everyone, only myself. It seemed to be mostly a case of ‘What was promised is not what was delivered.’ They promised a ton of locations to travel to and explore, and we got a lot, but they are 99% empty with maybe one POI per location. However, what really killed it for me is the inventory system. Hauling resources around for crafting is an incredible chore, meaning your only real option is to use the lodge’s infinite weight box. I hated it.

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