Curious about y’alls opinions on this. I like the idea of getting new people to experience an older game by aligning it to modern graphics and accessibility standards. But capitalizing on nostalgia with quick updates to that make it look modern rather than making new games seems like just more of studios trying to squeeze money out of us.

1 point

I don‘t want Remakes. I want Re-Imaginings!

Don’t give me Final Fantasy 6 Pixel UHD 4K with the same old boring Battle System - give me a new game with the same story!

Or heck - let me play as the bad guy! Make it “The legend of Zelda - The Rise of Ganondorf“ where you’re doing the stuff that happens between kid-Link and grown-Link in Ocarina of Time

permalink
report
reply
3 points

Err, what you describe is a remake, the new coat of paint over the same old game is a remaster.

permalink
report
parent
reply
26 points
*

\1. Many retro games were made for CRT TVs at 480p. Updating the graphics stack modern TVs is valuable, even if nothing else is changed.

\2. All of my old consoles only have analog A/V outputs. And my TV only has one analog A/V input. The mess of adapter cables and swapping is annoying. I want the convenience of playing on a system that I already have plugged in.

\3. I don’t even still have some of the consoles that play my favorite classic games, and getting retro hardware is sometimes difficult. Especially things like N64 controllers with good joysticks.

Studios don’t need to do a full blown remake to solve these problems. But I’m also not going to say the Crash and Spyro remakes weren’t welcome. Nintendo’s Virtual Console emulators toe this line pretty well.

But studios should still put in effort to make these classic games more accessible to modern audiences, and if that means a remake, that’s fine with me.

(I’m mostly thinking about the GameCube/PS2 generation and earlier. I don’t see much value in remakes of the Wii/PS3 generation yet.)

permalink
report
reply
3 points
2 points

TIL. Thanks for the correction.

permalink
report
parent
reply
3 points

I like remakes, in a lot of instances it’s the games I have already played, but it has been a while. Mass effect 1, Resident Evil 2-4, Demon’s Soul. Also, so many of these companies put so much money and time into new games that it’s a nice little bonus to get a remake in between those huge releases.

permalink
report
reply
23 points
*

IMHO, it depends on the game and the remake. The old Halo games are probably the best case study on what to do and what not to do.

Halo CE - Don’t do that. The game was old enough to warrant major texture, geometry, and animation upgrades, but the developer also completely changed the art style.

Halo 2 - Do this. It’s the old art style, but with more detail. The game looks like how you think it looked, until you toggle the old graphics on and see how it ACTUALLY looked.

Halo 3 - Do this. The game was in good enough shape to just need a few frame rate, texture, and resolution bumps. New animation and geometry wasn’t needed, and avoiding that was the right call.

permalink
report
reply
4 points

Unfortunately it depends on who’s doing it. Who’s creatively in charge and what freedom they get.

At the moment, it’s reliably bad. Even when the vision is good, it’s dominated by invested poo poo.

permalink
report
parent
reply
4 points
*

Halo 2 Anniversary should have kept the old sounds. A lot of the art was done in the shitty Halo 4 style too instead of the original Halo style. Blur absolutely smashed the cutscenes though.

permalink
report
parent
reply
4 points

Yeah, I wonder why they never added the option to combo new visuals and old sounds. MCC will only allow old audio with the old graphics.

That said, it’s still one of those games where I get together with my middle aged friends, and no one thinks much about the game’s in-game presentation until someone toggles the graphics, then people suddenly realize a LOT more has been updated that they realize.

IMHO, they did a better job than most at recapturing how the game felt when you played it back in the day. Not all of the creative choices were perfect, but nailed a lot of it.

permalink
report
parent
reply
3 points

The only remakes that I really liked were Black Mesa and the MCC. Black Mesa was such an incredible tribute to Half Life.

Some, like The Witcher (1), could absolutely use an overhaul because of bad gameplay issues, time constraints or budget cuts (Xen- Half Life, etc). Most, like Skyrim…eh. they don’t really need it as long as they sent patches for stuff like 144hz and ultrawide support.

permalink
report
reply

Gaming

!gaming@lemmy.ml

Create post

Sub for any gaming related content!

Rules:

  • 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
  • 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy “anti-woke” energy, you probably shouldn’t be posting it here.
  • 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.

Community stats

  • 2.2K

    Monthly active users

  • 1.1K

    Posts

  • 13K

    Comments