Itā€™s been one week since you looked at me Baldurā€™s Gate was released. How are you enjoying the game? What are your general thoughts, impressions, and complaints? Has the game lived up to the hype for you?

2 points

Iā€™ve tried to stay spoiler free as much as possible which I managed for the most part.

I wanted this to be at least as good as DOS2 and itā€™s a lot better than that so Iā€™m very happy

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1 point

As someone who first played a Larian game not long ago (DOS2, november last year) and fell in love with it, BG3 is exactly what I would want from them and even better.

After a couple of months of not really enjoying gaming because new releases were kinda shitty to me, BG3 has been like finding an oasis in the middle of the desert

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5 points

As a single player crpg itā€™s great, however thereā€™s plenty of room for improvement in co-op, especially if youā€™re the kind of people to enjoy the rp parts of ttrpg. For us itā€™s been a bit disappointing that itā€™s so obviously advantageous to have one character (the one with high persuasion/deception/intimidation) initiate all dialogues with NPCs, while the other players are locked into the roles of spectators. Other skill checks appear so randomly in conversations that itā€™s usually impossible to strategize around them without save scumming. Contrary to real D&D sessions where any present player is allowed to interject if they have something to say, or contribute by using their abilities. E.g. letting the cleric do the medicine check instead of forcing the sorcerer to do it just because they started the conversation that led to the eventā€¦

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1 point

I never played DnD even though we planned to start a group but you know how it is. So far we had three sessions of BG3 and itā€™s a bit chaotic. Different people starting dialogues at the same time, people starting dialogues and no one else is noticing it stuff like that. I enjoy to play just one character and learning itā€™s abilities inside-out but the level of control I have in single player suits me more. That is, if the npcs arenā€™t too stupid to follow me again.

About OT: Iā€™m 12 hours into the co-op campaign and 55 hours into my solo campaign. So far I had some issues where quest markers didnā€™t vanish after the quest was finished, some quest log entries didnā€™t get set to ā€œdoneā€ once the quest was finished and at one point a item I needed to progress wasnā€™t where itā€™s supposed to be. Most of the things could be fixed by just reloading or restarting the game. Same goes for HUD Infos that I am silenced, even though Iā€™m not even in combat anymore. Once reloaded it was gone. Sometimes the camera does weird stuff which can make it tricky to go where you want to go, especially if there are multiple floors in a building. All in all it just needs some polishing. Story wise I was just at a point where I thought I really understand whatā€™s going on just for the story to broaden so widely that it wouldā€™ve been enough content for three games. Even the companion quests are well written, interesting and unique. Sometimes even intertwined with each other.

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3 points

Iā€™m surprisingly into the character building and turn based combat. I was never a big D&D fan, but I really enjoy this system.

I will say, I think Iā€™ve been spoiled on roguelikes and open world games, because when I heard about ā€œendless replayabilityā€ I expected quite a bit more. If you savescum to try out different options for ways to resolve quests, you donā€™t really need to ever play more than one character it seems. This may change later on in Act 2.

The game is surprisingly linear, but not linear, in sort of a weird way thatā€™s hard to describe. You can go wherever you want, and explore all the nooks and crannies, but youā€™re essentially in a level-gated box. Iā€™m loving the story so itā€™s not really an issue, but it definitely doesnā€™t feel as personal and unique as your first playthrough of a Bethesda game, for example.

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10 points

Camera can be really dog shit at times outside of the tatical view in combat, thats my only major gripe with the game. Have had a few crashes here and there along side some minor bugs.

Games great, its the closest to a ttrpg in crpg format that Iā€™ve experienced regarding player choice and the resulting out comes. Makes me excited for future playthroughs to see the different choices and their proceeding outcomes.

Combat is standard turn based cRPG and i enjoy it. Ledges during combat can be a bit of a buggy mess at points however. Charcater level impact feels great.

Im 58 hours in on my solo playthrough and 12hours in on a friend group playthrough. They need to flush out the coop a bit. Not being able to release custom origin PCs from the party kinda sucks when everyones not around. Same with the save file being bound to the lobby host only.

Id toss it in my top 5 games of all time list most likely. Well worth the price if you enjoy crpgs with turnbased mechanics.

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Even in tactical view it can be dogshit. Iā€™ve encountered several places where the tactical view canā€™t even be used because youā€™ll just be looking at the ceiling.

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Baldur's Gate 3

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All things BG3!

Baldurā€™s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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