-30 points

Been interesting watching streamers quitting their current games to jump immediately onto Deadlock, some even in tears pretending to be doing anything more than abandoning the communities that built them for anything other than the dollar signs they have in their eyes.

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24 points
*

Imagine someone actually feeling bittersweet about moving on to something new for fun and/or for the benefit of their career.

Literally why does the Internet have to be filled with “they can’t possibly just be good people making a decision that isn’t inconsequential, FAKE” comments like this?

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-17 points

Personally, I don’t care as don’t follow streamers myself. But seems like the right thing to do is to not abandon the people that built you up to begin with because something shinier shows up. Make a transition over time to something new, sure. But when it’s sudden like this, it’s hard to see it any other way.

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10 points

So it is not about the personality of the streamer but the games they play?

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10 points

… What? Dedicated streamers is a bizarre concept, playing different games is normal and good

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19 points

streamers don’t owe playing a single game forever to their viewers. If you like the streamer you can follow them to another game, or you can find someone else to watch. It’d be very strange to expect someone to play to not play the game they enjoy most just because you subscribe to them on twitch, especially when you can stop subscribing whenever.

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5 points

That’s weird. The dollar signs come from the community do they not?

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-6 points

New game = new community = new dollar signs, I suppose.

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38 points

I’m a little confused. Deadlock is a 3rd person MOBA in a sea of MOBAs. Concord is a 3rd person hero shooter in a sea of hero shooters. Seems to me like this is Valve magic, even though ex-Destiny devs worked on Concord.

I’m not planning on playing either one due to my lack of good Internet, I just find it a bit strange.

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-30 points

That Valve magic is monopoly and nostalgia.

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5 points

How tf is this a monopoly? There are other mobas you can buy, even on their own store. And if you meant steam, that’s also not a monopoly, there are lots of other stores. Most just suck and are not even beginning to understand why steam has its standing.

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-3 points

understand why steam has its standing.

Because they forced people who bought physical copies to download a proprietary launcher?

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5 points

people that don’t know what words mean like to complain about those words

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72 points
*

Valve’s ‘magic’ is play testing something to the point it’s a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it’s needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I’d bet their game would be pretty fun too.

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40 points

And if it doesn’t work you’ll never see it.

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11 points

Artifact says hello.

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5 points

Valve has the resources and incentive to take years and years making something fun with no worry about profitability. Steam is their product, the games Valve releases on Steam are just reasons to spend money on their platform.

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22 points

The sea of MOBA in question:

  • LoL
  • Dota
  • Smite
  • errr…
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2 points

Holler for Predecessor, the spiritual successor to Paragon.

We having fun out here, jump in, the waters fine!

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6 points

Since the first two have approximately 6.5 billion people playing them at any given time, I’d still call it a sea.

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9 points

And of those, Smite is the only real comparison.

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I only really hate Smite for being the reason Tribes: Ascend was killed.

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27 points

To note also, is that in addition to Valve magic Deadlock is created by Icefrog - the lead developer and designer behind Dota 2 (and DotA: All-stars for years before that). You can see his fingerprints all over Deadlock, and despite it clearly being at the alpha stage you can still see he knows intimately what makes a good MOBA tick.

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77 points

Played my first round two days ago, got flamed for being bad at the game. 10/10 League experience would play again.

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22 points

I love Deadlock, but I am worried about a hyper competitive scene being a big part of it. I’m happy exploring mechanics without being flamed.

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3 points

Getting familiar with mute or mute all options is the way to go. There’s always gonna be dirt throwing in matchmaking, so you have to adapt it to your liking. For me that means that if the first thing someone says in team chat or voice is a complaint or flame, they are not really worth my time or attention. They could have said hello, asked for help, but no they went straight for a basic emotional response. No thx. That has helped a lot for me in MM.

Too bad I have no idea how deadlock works so far , gonna be a lot of muting! 😅

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10 points

This is why i play cookie clicker

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28 points

You need to have 12500 hours experience in the game before you are allowed to play the game.

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11 points

Sounds like an entry-level job

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8 points

I think they need to simplify it just a tad. There are so many buttons to press

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2 points

Absolutely hard disagree with this. Removing active items would be dumbing it down too much.

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2 points

I want more complex games though

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2 points

You can always use builds that don’t rely much on active items. I rarely buy more than 2.

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15 points

It’s pretty fun, but its very much a MOBA. Matches usually take too long(30+ min), csing/laning is not really enjoyable (to me). The potential for massive power differentials based on items and balance. The shooting mechanics are pretty simplistic, though seeing how the game actually works (as a MOBA) that is probably a good thing.

It will be good probably for people who are already fans of traditional MOBAs with these elements. I’ll play occasionally with my friends. Needs more heroes

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