Mine is probably the Liberty City Minute achievement for Grand Theft Auto IV. I think technically you have 30 hours to beat the main storyline but I managed to power through and beat the entire game in one sitting.
Achievements were only added in after an update a couple years ago (when they removed the dated Games For Windows Live DRM that made the game pretty much impossible to play without modding) so it’s technically not the rarest for the game. The achievements for getting the highscore in QUB3D and flying underneath the bridges are even more rare but I’d argue they’re easier to get.
What Steam achievement are you most proud of?
Is there one that took a lot of time to get? Did you have a good time with friends? Was it an achievement you struggled to get on other platforms when you were younger?
Regardless I’d be interested to hear about it.
Go Outside from Stanley Parable without cheating. Simply don’t play the game for 5 years.
You can easily cheat that achievement by changing the clock of your PC, so not a rare achievement, but for the ones that really wait 5 years, that’s impressive commitment
Clean hands and Ghost for Dishonored. Never really knew for sure if I had alerted someone or someone I knocked out got eaten by rats until I got the end summary of the chapter, which would lead to me playing the entire chapter again.
I didn’t attempt that for Dishonored 2 and just went chaos mode.
I think I tried to get one of those achievements but was under the impression knocking people out was fine and didn’t end up getting it.
I could be thinking of a different game though.
Other knock out stealth game I can think of with that type of achievement is Deus Ex.
Probably ‘To Live Forever’ in No Man’s Sky. Once you get to a certain point, it’s almost impossible to die to normal circumstances, but up until that point random crap would kill you pretty easy. Also bugs. Especially with the Space Anomaly.
I ended up doing the 3 hardest achievements all at once in that game. (After double checking it was just the 2 permadeath and survival ones I did together but ended up using my permadeath save to do the “The Sentinel” achievement.)
Also, if you plan to do this this achievement. It’s the easiest to just do the main storyline.
Lazy Bastard in Factorio. Basically automate as much as possible as soon as possible. I recommend everyone go for it to truly appreciate the nature of the game.
I would be even more proud with ‘there is no spoon’, but I haven’t even got close to this one.
There are some tricks you can do to make this one a bit easier. I played on a set seed, first planning a base for it in editor mode, and then copying the entire base as a blueprint. You have to play with biters, but you can set their spawning area to be far enough away that you won’t need to interact with them. I also made a new save file for each major milestone in the base, so if I didn’t reach the end quick enough, I could try to go back to a previous segment that I thought was slow and do it faster.
Probably my proudest is Crypt of the Necrodancer’s Vow Down. The game is already very difficult, but Vow Down requires beating the game in all-zones mode (rogue-like mode rather than the rogue-lite campaign) with one of the more difficult new-game+ characters, Monk. The basic game is a turn-based, grid-based RPG, with the gimmick being that you have to preform all actions to the beat, while the monsters have their turn between beats. Vow Down adds the catch that any gold, be it dropped by monsters or found in the world, kills you instantly and ends your run. Even ignoring the inherant urge to pick up dropped loot, this means you have to carefully position enemies as you kill them so as not to box yourself in with deadly loot, all while only having a fraction of a second to think per turn.
This game also has what is probably among the most difficult (while still being fair) achivememts on Steam: Beating the game with the final New Game+ character, Coda, which has the debuffs of every other character combined. According to Steam, 0.3% of players have this achivement, meaning roughly 0.3% of players have cheated in achievements.