No macOS 😑
You’re comparing a 2d custom engine. Which admittedly you wouldn’t expect to have multiple os support…but it’s built on allegro, which is open source c++.
To a 3d game in Unreal Engine 5, which stresses even the best systems running dedicated gpus on windows. Do many macs offer dedicated gpus these days?
Remove EOS and I’m gonna buy it
Brother it’s on other platforms… What’s your complaint? It’s a UE5 game 🧐
What’s your complaint? It’s a UE5 game
I’m not them, but I dislike Epic Online Servies, too. Last time I read the terms document, it granted permission for way too much data collection, and I’m not a fan of spyware.
You don’t have to log in to Epic unless you want to play with Epic users.
That’s your right and I support you but… If your standard is “I don’t buy products that are made by bad people”… You’re gonna have a tough time. No such thing as ethical capitalism and all that.
Wait until you learn what engine they’re using and who they pay royalties to.
If it helps, you’re not logged into EOS automatically anymore in 1.0. You have the option for direct IP connect, Steam, or EOS.
There are many new settings that you can apply to a session. Now you can play singleplayer with all the multiplayer capabilities disabled. You can now play exclusively using Steam to connect, or exclusively use Epic Online Services, as well as choose to have Crossplay between both platforms.
Damn shame this comment section turned into an EOS battleground. This game is worth a hell of a lot more than that.
Have I ever made it further than tier 4? No. Will I start new playthroughs countless more times in an effort to? Hell yes.
I always get to the part with nuclear power, then I take a look at the space elevator objective recipes, realise I need to multiply my factory size by about 20 and just nope out
Oohh nice, even tho i’m not really the right person for such a game.
I keep losing track and starting over, then realizing i want it to look cooler…start rebuilding and lose interest and drop the game fir quite a time until i find out i lost track and start the cycle over again.
Everything except the losing interest part is what people love about factory games. So while they have your interest, realize that you are absolutely playing them “correctly”. But if you don’t like iterating your designs (not everyone does, and that’s OK), then these are probably not the right genre for you.
I’ve been sucked into Factorio quite thoroughly, until the automation, optimization and debugging started feeling too much like what I do at work. I mean, I enjoy the process (which is why I got this work in the first place), but doing it in my free time as well is a bit much
Check out Shapez 2. The first game was pretty basic but I really enjoy S2 as a Factorio lite. It’s much much less complex, but there’s still plenty of room to build crazy contraptions as you unlock more stuff to build with. Most major upgrades will make you want to refactor your whole base, but after you finish delivering a certain type of shape you no longer need to make more (except sometimes as components for new shapes). So I’ll pretty regularly knock out like half my factory and make a new and improved assembly line for the new shape I need to deliver.
It’s good, give it a look. I get quite sucked into it and it doesn’t have as much mental overhead as Factorio does. There’s also no biters, which makes it a much more relaxing factory game.
I’m waiting for the LGIO review to buy.