cross-posted from: https://lemmy.pierre-couy.fr/post/678825

Hi ! I’ve been working on this article for the past few days. It would mean a lot to me if you could provide some feedback.

It is about implementing a physico-chemical simulation as my first attempt to write a shader. The code is surprisingly simple and short (less than 100 lines). The “Prerequisite” and “Update rules” sections, however, may need some adjustments to make them clearer.

Thanks for reading

2 points

This is great! And thanks for the link to stuff about Lenia - that was new to me and looks freaking awesome. Next programming side project for sure.

I’ve also been meaning to properly get into using Shadertoy, and I think this was a great introduction through an interesting use case.

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