Thankfully, Nintendo gets it.
One thing about them, they might be assholes when it comes to game preservation and whatnot, but they always did their own thing based on what they think gamers would like.
They’re a toy company. That’s how they think of themselves. The fun comes first. That’s why they also try new gimmicks in games and then most of the time never do it again. In their minds they already made that toy.
Which is honestly something I love about their games. I play Nintendo for some casual gaming fun, then I go to Steam for my preferred niches.
The one glaring exception here is Pokemon, but that’s technically Game Freak instead of Nintendo proper, so I guess they’re okay making the same toy over and over because it’s a gold mine.
Yeah Game Freak is their own thing really.
Best part of the timeless Nintendo games is they’re all extremely easy to emulate and play forever. (Switch online subscription can suck my toadstool)
I think Galaxy 2 was unfinished levels from the first one, wasn’t it? Something like that.
Or Breath of the Wild, they were still having fun with it, and decided to multiple it by 3 for Tears of the kingdom
That… actually explains the logic of this lawsuit for me. I still disagree and think they’re overly litigious fucks, but I think I might understand a less malicious argument for it. If someone mods a see 'n say to have a different audio track and slaps some new stickers on it, that’s still a see 'n say, right? The mechanism is fundamental to the product - a see n say is the spinning wheel -> random noise and Pokemon is video game where you throw balls at wild not-animals to catch them and use them to battle people. There’s a difference between a toy that’s heavily inspired by another one and being an edgy five year old with a firearm sticker pack who gives them to the cows and chickens and sheep.
I really have more of a games as art philosophy though, and I’ll just point to the works of Andy Warhol and Marcel Duchamp to make my argument here, my edible just kicked in.
If Nintendo weren’t such pricks about their IP, they would be a perfect company. They don’t chase short-lived trends, they don’t make live-service slop or loot boxes, their DLC is usually great (without feeling necessary), they constantly experiment and innovate, and most of their hardware is incredibly durable and reliable (joycon drift being the big exception). But if you make a fan game or host a tournament using one of their games, even if it’s been out of print for 20 years, even if you’re not monetizing it, they will come after you. It’s the one thing I really hate about them.
If Nintendo weren’t such pricks about their IP, they would be a perfect company
They also have some atrocious work culture. Managers screaming at people. Developers routinely overworked to burnout. Leads can be egomaniacal in their pursuit of a particular vision.
The IP attitude is deeply rooted in a company culture of strict control and authoritarian attitudes.
That said, they produce some incredible art and style. So it’s hard to argue with the results.
Wish people would be more comfortable simply feeling inspired by Nintendo and doing their own things, rather than trying to harvest Nintendo IP and fight them for control. Would make everyone happier over the long term.
Wish people would be more comfortable simply feeling inspired by Nintendo and doing their own things
The PalWorld devs did that. Nintendo sued them anyway.
I believe the Palworld devs got caught plagiarizing in their own internal messaging.
Arguing with the results is the reason we had WW2. Slaves built pyramids, but I wouldn’t like going bavk to that way of work.
I mean that’s literally exactly what PocketPair did with Palworld and look what’s going on with that.
I honestly feel like Nintendo simply can’t let people do what they do, better. They can’t allow it for whatever bullshit company-wide egotistical reason.
I honestly feel like Nintendo simply can’t let people do what they do, better.
Palworld was very explicitly cribbing from Nintendo IP. Down to the lead developers caught on record demanding that certain existing Pokemon be used as models for their content.
Also, the game was a bit of a flash in the pan. Idk if I’d conclude they “did it better” so much as they capitalized on a couple of popular trends to catch a surge of early adoption. Pokemon’s been chugging along since 1996. Lets see if Palworld can survive a full three years, nevermind the next 30.
Just out of curiosity, do you have a source for your claims that Nintendo has a bad work environment?
I’d love to learn more about it and verify this claim.
They seem to have really high employee retention:
Nintendo’s employee retention rate is 98.9%, surpassing the national average of 70% thanks to factors like brand strength and a strong employee welfare program.
That said, it’s a Japanese company, and Japanese work culture is very different from western work culture (read: a lot more stressful), but they seem to be doing reasonably well vs their peers.
Oh, I’m sure sure their culture is terrible, but that’s also about what I expect from any game developer in 2024. At least they’re not like Microsoft, buying up small studios, working them to death, and then shutting them down for short-term profit. But you’re absolutely right, that is a shitty thing about their company that I completely glossed over.
Also, to he fair, Palword tried to do something cool inspired by Pokémon, and The Pokémon Company and Nintendo are suing them on what seems like a bullshit patent-troll claim. I actually think some of their character designs do seem like blatant rip-offs, but the idea that those games are too mechanically similar is nonsense.
Has anyone told them they can probably use AI to search for opportunities for lawsuits?
Nintendo sues OpenAI after determining it infringes on its patent (JP2002-905518) for a “dystopian AI assistant” used in Metroid Fusion.
Nintendo Lawyers realizing some of their IP is represented in LLM training data and outputs.
Pokemon effectively makes them all the money they need and all they need to do is sick one of the rabid lawyers they keep in the basement on anyone even remotely infringing upon what they think they own.
They’re like a litigation equivalent to McDonald’s land ownership twist to company financial equivalency.