The director of Raiders of the Lost Ark, E.T., Jurassic Park, and many more classics has long spoken about his love of video games, stretching back to 1982 when he revealed the instant thrill and ego “massage” that playing games like Donkey Kong and Tempest provided.
Based.
In all seriousness some games work better on controllers. I’ve found it much easier, and significantly less frustrating, to play souls-likes using a controller. It also would have been next to impossible to play the Ascent (twin stick shooter) without one. I used to get all PCMR about only using keyboard and mouse but nowadays I use the best tool for the job.
Oh I played the hell out of the Prepare to Die edition of Dark Souls. Keyboard and mouse was the objectively wrong way to play the game lmao
Haha what an absolute masochist! I’m impressed.
I played through Jedi: Fallen Order, which was my intro into the genre, then tried it for Elden Ring and got hard stuck in the opening area. Still pretty useless at them overall but no longer feel like I’m battling against the control. It’s 100% just a skill issue.
To be fair, I did use a controller, so it wasn’t that bad. It even ran way better with the hd mod than the 360 version ever did.
I did get kind of masochistic with it though lol. My last run was a soul level 1 that I think I stopped playing around Anor Londo. If I remember correctly, the archers were rage inducing and I never got back into it. It’s probably still my all-time favorite game, jank and all.
Well it’s only because from software did a really shit job at porting the game. Elden Ring plays fine with the mouse and keyboard.
I played Grand Theft Auto V with both. KB&M on foot, controller for vehicles
Then you get things like GTA or Saints Row, where whether I want to be using kb+m or controller changes based on whether I’m driving or on foot.
I’ve long thought that the ideal control scheme would somehow incorporate both a mouse for camera control, the sheer number of buttons you get from having your off-hand on a keyboard, and also analog inputs for things like movement/steering and vehicle throttle.
They have left-hand hardware that has a thumb analog stick and a bunch of mapable keys. Problem is getting games to use “controller” functions like analog sticks and mouse functions at the same time. I haven’t tried it myself, but apparently most games don’t have a way to recognize and use that as a keyboard function
it actually works in a decent number of games i think. now i dont have one of those controllers, but i use a ps5 controller to play, and used ds4windows to map the touchpad to mouse and the mute button to left-click (initially just so i dont need to put down the controller when not in-game) control and just cause 3 both didnt really have problems with dual-input, though just cause 2 did.
Guys, it really depends on the type of game.
Random celebrity has opinion: news at 11.
I don’t care that his work has made me ugly cry in awe of profound humanity, he’s a random celebrity on this subject.
He’s a random celebrity who has made games before, including directing the masterpiece BoomBlox.
He really is a videogame fan. When he co-created DreamWorks he pushed for a gaming arm of the company. If anyone played Metal of Honor (especially the first one) it’s because of him.
Also, ET helped cause the videogame crash in the 80’s!
The d day level of medal of honor was a serious moment. It’s like “yeah, you keep dying and it’s frustrating. You’re watching all these other people die. But that’s what it was actually like.”
There was a moment where I had made it to the buildings and looked back and saw my brothers in arms being mowed down and it’s a different experience than seeing it on TV.
Controller is more comfortable to me, so unless I’m playing an fps that requires a lot of precision, I play on controller. I already have to sit at a mouse and keyboard for work everyday