74 points
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A minute of silence for the DE designer, writer, artist and devs that were discarded after the game got popular. 😑

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30 points

Yep…that entire situation is so crappy. The devs deserved better.

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12 points

I mean yeah, I feel bad but he was kinda hard to work with and other devs didn’t like him but what the company did was scummy.

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3 points

What is DE designer and what did I miss about them being discarded?

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18 points

Classic gaming industry IP theft. Investors underhandedly forced the founders/developers out of their own company and stole the IP.

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1 point

How do you “steal” an IP?

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2 points

Thanks for saying it. I was going to bring it up, but I wasn’t clear on all the details.

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2 points

Ironic

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27 points

A half life game in 3rd??? I’m sure we all know what that confirms!

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13 points

Half-Life 2 Episode 3!

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15 points

I should get around to playing Disco Elysium one of these days

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8 points

I should try to complete my current playthough. xD

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2 points

I passed up the latest Humble Monthly because I know I’ll never get around to playing it.

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12 points

I’m conflicted by this, I struggled to like Disco.

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23 points

It’s okay to dislike things other people like. And ultimately Metacritic ranking doesn’t mean shit anyway.

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15 points

My biggest problem with DE was that I was raised on adventure games like Monkey Island and Quest For Glory. Where you weren’t really role playing, but instead clicking through every dialog option just to see what happens. DE isn’t a game like that. Instead it felt like you’re supposed to choose only the dialog that your character would say, and not necessarily go through every single option. The difference between the classic point and click adventure games just doesn’t quite sit right with me for some reason, so I could never quite get into it.

From what I saw, it seems like a really cool game. It just wasn’t 100% for me.

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8 points

Yes, that’s why it’s called an RPG, which is closer to that.

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5 points
*
Deleted by creator
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4 points

Thank you. I never understood why DE felt so tedious to the point that I was happy and relieved the character got killed by the union workers’ leader (which is very early in the game). But now reading your comment, I finally realise the issue.

I am used to Ace attorney style narratives where I can explore all dialogue options and move on. DE felt tedious because I couldn’t go back after a choice and there are so many of them.

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4 points

Yeah Ace Attorney is another great example. After playing hundreds of games where you just choose all the dialog options and laugh at the responses, it’s a bit jarring to play a game where you need to read and pay attention to the dialogue and react in character.

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2 points

You nailed exactly how I feel 💯

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12 points

DE is a great game, just don’t be trapped by the genre. It’s a combat-less RPG, basically. You still RP a character, which conveniently starts with amnesia so you can slot in and RP.

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12 points

I didn’t realize that Disco Elysium was up there, what a happy surprise. Absolute masterpiece.

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